arts and technology

Bridging the Digital Divide: Arts and Digital Placemaking

Bridging the Digital Divide: Arts and Digital Placemaking

When does access lead to inclusion, and when does it breed more exclusion? With constantly emerging technologies in the fields of placemaking and civic and audience engagement, who gets left behind?

Equity Via Art and Technology: A Case Study of Deaf West’s “Spring Awakening”

Equity Via Art and Technology: A Case Study of Deaf West’s “Spring Awakening”

This case study examines Deaf West Theater. Through weaving “American Sign Language (ASL) with spoken English to create a seamless ballet of movement and voice.”, Deaf West teaches through practice that (1) Language and linguistic identity can indeed advance and strengthen storytelling and (2) Audiences want to see linguistically diverse and accessible stories.

The Need for Art in the Smart City

The Need for Art in the Smart City

How and within which frameworks are artists part of the future city? Is art a critical element in the relationship between future cities and future citizens? Municipal leaders are realizing that smart city strategies start with people, not technology.

How Video Games Can Serve as an Engagement Experience

How Video Games Can Serve as an Engagement Experience

The expansion of technology has enabled a wide array artistic growth in innumerable forms - often taking a life or genre of its own. One artistic form that has dominated the market since technology has become common in society is video games. The materials below serve as introductory infographics for arts organizations, detailing core considerations and a streamlined video game planning process. Additionally, it lists common employees needed to conduct video game production, common engines and coding languages used and their learning difficulty levels, so that arts organizations can jumpstart their gaming creations of their already-mastered craft.

What You Were Reading in 2019: Top 10 in Arts Management & Technology

What You Were Reading in 2019: Top 10 in Arts Management & Technology

In 2019 the Arts Management and Technology Lab researched a wide breadth of content, from product reviews of image editing software to industry analysis of music streaming. As the year draws to a close, looking back through Google analytics offers a perspective on what the arts management field was particularly keen to learn over the year. Read on to see if the top topics align with any of your particular interests or passions.

How The Arts Are Harnessing the Power of Artificial Intelligence

How The Arts Are Harnessing the Power of Artificial Intelligence

Artificial intelligence continues to make its way into the main stream and into multiple industry sectors.  The arts are no exception. Over the past few years we have begun to see a wave of organizations use artificial intelligence as a method to both enhance the audience experience and generate new creative expression.

Artificial Intelligence In Museums: Chatbots, Social Analytics, and More!

Artificial Intelligence In Museums: Chatbots, Social Analytics, and More!

Artificial Intelligence is opening up a new world of possibilities for arts organizations in terms of programmatic offerings, guest services, and management. A recent convening of the American Alliance of Museums, hosted by the Perez Art Museum Miami, and sponsored by The Knight Foundation and Alley Interactive, brought together museum professionals, technologists, and futurists to discuss how AI is, and can be used in museums.

ReMasterpieces: A Machine Learning Powered Provenance Research Tool

ReMasterpieces is an academic research project created with two goals in mind: first, to recreate missing works of art using computer vision and machine learning and present the works to the original owners and second, to educate and empower people to find the actual missing works of art.

Blockchain Explained: Understanding the Technology and its Applications for the Arts, Part 1 of 3

Blockchain Explained: Understanding the Technology and its Applications for the Arts, Part 1 of 3

In this three part series we will detail how blockchain works, its applications for the arts, and the risks arts managers should consider before deploying a blockchain based system.