Current — AMT Lab @ CMU

social media

Google+

googleplusGoogle+, the search engine giant’s new social networking site with 20 million users, has been getting a lot of press lately. There’s already some good advice out there for art nonprofits from the usual suspects (Devon Smith, Heather Mansfield). And artists are already exploring this new way of sharing their music and visual pieces. With technology this new, there is always a lot of experimentation by the early adopters, speculation by the commentators, and caution from the silent majority. But even at this early point in time, when the fate of Google+ is up in the air, there is one thing that I am certain of: that is that Google + represents a revolution in the integration of digital activity and the way we interact with the world around us. In this article, we’ll talk about what sets Google + apart, how it is integrated with other Google products, and what implications it holds for business in general and the arts in particular.

What is Google+?

Check out the Google+ intro video if you haven’t already:

There’s a lot of chatter in the blogosphere right now around the idea that Google+ is the ultimate content-sharing platform. The reasons given for this range from enhanced privacy controls making people more comfortable with sharing to the Sparks feature which allows users to find and share content without leaving the platform.

  • Circles

One of the biggest things separating Google+ from the rest of the social media pack is its Circles. Instead of all of your contacts either being a friend/follower or not being one, they can be put into different Circles- friends, family, colleagues, etc. Then- and this is the kicker- you can choose who will view which posts. No more work colleagues or family members seeing your expletive-filled posts or pictures from that party.

Sure, Facebook has groups. But in a Facebook group, users choose to join the group--on Google+, you choose the names of your circles and assign who is in them. In Facebook groups, you can post on the group’s wall (which involves first going to the group page), but anyone who visits the page can see what you posted. With Google+, you can choose to share content only with certain circles, adding an extra layer of privacy.

  • Enhanced Privacy Controls

Chris Brogan covers this pretty well in this short video. Privacy controls are more transparent and easy to find compared to Facebook.

  • Sparks

Google is still primarily a search engine, so it’s no coincidence that they have an integrated search feature in the network. “Sparks” allows you to enter a topic you’re interested in (say, nonprofits), and every time you login, you can click that word to find many articles on the topic that you can then share with as many or as few Circles as you like.

  • +1 and Search Engine Optimization integration

plusoneEven if you haven’t made a Google+ account yet, you’ve probably seen the little “+1” icons around the Web. It’s Google’s version of a “like” button. Unlike Facebook’s button, whose data Google doesn’t have access to, a +1 actually impacts search rankings. So, the more +1s a website, article, or video has, the higher it appears in searches, and the more likely people will find it and share it, etc.

If you want to learn more about the nuts and bolts, check out Mashable’s guide to G+.

While all these features may pave the way for Google+ to become the content capital of the interwebs, right now, companies, organizations and brands can’t directly participate in this content-sharing utopia.

Currently, the only way for brands to get their content onto G+ is through “real people’s” accounts- employees, constituents, secret admirers, etc. This makes it even more important that your organization has something interesting to say and compelling to share.

Integration

Imagine a world where the offers you receive are based on data not only from your activities, but your friends’ activities . . . where place-based businesses target customers not only by email and postal mail within certain zip codes, but by what street you are walking down, or which restaurant your friends have gathered at . . . This world, where social networking merges with mobile-based services and retail, is closer than ever to being a reality with Google+.

Already, Google Offers has been launched in New York and San Francisco, beaming coupons to customers based on their location and preferences. According to Stephanie Tilenius, Google’s VP of Commerce, Google Offers and Google Wallet (the company’s payment system) will be integrated into G+ as well as other Google properties such as Maps.

Edd Dumbill at O’Reilly Radar is calling this integration of social networks with other web-based applications a “social backbone” to our entire web experience, as opposed to the “walled garden” of existing social networks.

. . . social features will become pervasive, and fundamental to our interaction with networked services. Collaboration from within applications will be as natural to us as searching for answers on the web it today . . . Search removed the need to remember domain names and URLs . . . . The social backbone will relieve our need to manage email addresses and save us laborious ‘friending’ and permission granting activity . . .

All this integration, says Dumbill, will help computers better serve users.

Where does this leave business?

So the world may be changing. How should you prepare for that? Below are some tips from some smart guys at Social Media Explorer.

Jason Falls “Stay the course with what you’re doing. Wait for the brand-permissions and guidelines to come from Google on the Plus platform. Experiment with it for yourself to know how it works and how non-linear you have to be thinking to optimize the use of Circles.”

Mark Ivey Five questions to ask for starters, and to make sure you’re positioned for the G+ world:

  • Are you in the game? Do you have a presence across paid (search, broadcast, etc), earned (events) and owned (Facebook, Twitter, blogs, and now G+) media? These are your marketing beachheads, and you’ll need to work across the board to make sure you’re connecting with customers with your messages.
  • Do you have a clear content marketing strategy? If so, you’re already using listening tools and engaging in related conversations. Adjust your strategy for G+-and stick to it. If not, better get one in order fast-I just met with two companies last week, neither had a content strategy, both are scrambling in catch-up mode.
  • Is your content relevant? If you’re unclear on the role and importance of relevant content, read Michael Brito’s nice analysis piece on SME. Conduct a content audit, compare it to industry conversations, and judge for yourself. Is your content hitting the target? Are you involved and influencing industry conversations? What is your share of voice around key topics?
  • Do you have a content engine and systematic publishing process? Then you should have apublishing model and be systematically chunking out content, carefully targeted to your key audiences. Run it like a publisher, with clear editorial direction, calendars, and hire editors to help you drive it- more tips here
  • Do you have control over your destiny? Putting all of your eggs into one basket you don’t control is stupid. Why put all your resources into building Facebook Pages when you don’t own that real estate (No one knows how G+ will affect FB yet but the risk is obvious)? The same is true of Google+-it’s a marketing outpost, not your home base. Better to build your own blogs, communities and following, and diversify your investments across several platforms, along with following a carefully crafted plan. Build a defensible program that can weather any storm, since no one knows how this will play out (who would predict G+’s amazing launch?)

This is a great opportunity to step back, take a deep breath and assess your overall strategy and social media program. There’s no reason to panic.

Where does this leave the arts?

Ah- now THAT’S the interesting question, and it’s one our industry will probably be talking about for, oh, the next year or so. With G+’s emphasis on content and people (not brands), two conclusions jump out:

- Producing art that resonates with our audiences is vital, and

- People are our most valuable asset.

To be sure, these aren’t new ideas. What’s new, though, is that what our audience tells each other about our work now has as much or more digital presence than what we tell our audience about our work. The level of content-sharing that Google+ enables means that it is becoming easier for friends to share opinions about articles, art, politics, entertainment, etc at any time. Additionally, the more something is shared, the higher its search ranking. So getting people to talk about art online is more important than ever. Do you ask your audience what they think of your art? Do you encourage them to talk to their friends about it online, continuing the conversation long after they’ve left the building? Do you reward your super-fans who already post about your organization to their social networks? What about tying in the art you present or produce with trending topics?

A new social layer to the web means it’s all about giving ‘em something to talk about.

More cool articles on G+: The Social Layer: Six Thoughts On Where Google Plus Is Going Three Key Things Google Is Doing While We Focus on Google+ What the Circles Illustrate About Influence List of important updates coming soon in Google Plus

Developing Jazz and Classical Audiences with Technology

Technology in the Arts is pleased to present our new white paper Online Audience Engagement: Strategies for Developing Jazz and Classical Audiences, spearheaded by writer Tara George.

Many of you may remember critic Terry Teachout’s controversial Wall Street Journal article that asked if jazz could “be saved?” Teachout’s article, in response to the NEA’s 2008 Survey of Public Participation in the Arts, prompted a variety of reactions across the field. Despite much of the hostility directed at Teachout, his question and concerns seemed to be valid and worth exploring, especially since the survey indicatedthat audiences (particularly for jazz, classical and opera music) were shrinking and growing older at an alarming rate. An interesting twist came in 2010 with the release of the NEA’s Audience 2.0 survey. A key finding in this survey was that Americans who participate in the arts through technology and electronic media (television, Internet, handheld devices) were three times more likely to attend a live arts event. Much like Teachout’s initial article, this survey also prompted a round of discussion about correlation and causation. Despite the controversy and debate, it is undeniable that technology is one of the most promising tools that organizations can use to build a younger fan base.

This white paper explores the role that digital marketing is now playing in building audiences in the jazz and classical music realm. This report also highlights the work of several artists and organizations at the forefront of reaching and developing new audiences online. It’s important to note, however, that most of the organizations and artists here would classify their work and the music they present as a hybrid of multiple genres. Though that distinction falls outside the scope of this report, it’s an important trend to take note of that can have a direct impact on digital marketing. Finally, we have provided a concise 4-step guide as an example of how many organizations actually implement best practices.

Organizations Highlighted:

We hope that you find each case study in this report to be encouraging and inspiring! Here were a few of the organizations we featured:

  • Mobtown Modern: was founded by Brian Sacawa in 2008. This organization fills a void in Baltimore’s vibrant music scene and serves as a catalyst for musical innovation and the creation and presentation of the new music of our time.
  • New Amsterdam Records and New Amsterdam Presents: New Amsterdam Records is the for-profit record label subsidiary of New Amsterdam Presents, a presenting and artists’ service organization that supports the public’s engagement with new music by composers and performers whose work grows from the fertile ground between genres.
  • Revive Music Group: serves as New York’s leader in conceptual and never-before-experienced live music productions—for a jazz and hip-hop celebration giving a unique aural exhibition of the undercurrents connecting the genres and ultimately fans of multiple generations.
  • Search and Restore: is a New York-based organization dedicated to uniting and developing the audience for new jazz music.

Download this report today!

And please share with colleagues by clicking the "ShareThis" icon below.

10 Takeaways From the 2011 Emerging Practice Seminar

CultureLab, a partnership between an informal consortium of arts consultants and the Cultural Policy Center (CPC) at the University of Chicago, recently held an 'Emerging Practice Seminar' in April. The organization was formed to break down the silos of research, policy and practice, and create a new capacity and approach to tackling challenging issues. The topics at this year's seminar were:

  • Uses of technology in audience engagement
  • Revenue management and dynamic pricing

The seminar's website features all of the speakers' presentations (both videos and slides) and is an extremely helpful resource!

Here were my top 10 takeaways from the 'Use of Technology in Audience Engagement' portion of the seminar.

1. Embrace technological innovation, there's nothing to fear! Tim Roberts of ARTS Australia provided an introduction to the day's topics. Tim's introduction called attention to the unfortunate fact that any arts managers and organizations still view technology as something they are fighting against. He quoted NEA chairmen Rocco Landsman as saying "the arts are battling the technology invasion". Roberts argues that many also believed cable television to be the death of television and photography to be the death of painting and that technical innovation has not caused the death of an artform but has contributed to its spread and created new audiences.

Uses of Technology in Audience Engagement - Tim Roberts from Cultural Policy Center on Vimeo.

2. Engagement is an ongoing process: Technology is least effective when it's not used in a proper context of engagement. This process of engagement often begins prior to the audience coming through the doors. Likewise, the process shouldn't end after the performance or visit ends. Technology can help to provide context to a piece of art or performance, personalize the experience and even augment the experience. There are many options when it comes to sustaining a deeper level of audience engagement.

3. Layered Arts Experiences are cool! This type of technology has been extremely underutilized in the performing arts sector. Layered Arts Experiences offer audiences options for real-time assistance imperative during arts programs. They can come in the form of supertitles for opera and dance performances. The Columbus Symphony Orchestra had a device called the 'Concert Companion' which enabled patrons to read something about the piece they were hearing as they listened to the concert.

4. Museums continue to lead the way when it comes to adapting technology: Another common theme during the seminar was the overwhelming lack of technological innovation in performing arts organizations. Even though there were examples of organizations using layered arts experience tools and mobile interactions, it seemed as though they were few and far between and many had even stopped using these tools.

5. The verdict is still out on Tweet Seats: A 'Tweet Seat' is simply a seat reserved in a theater for Twitter users. Tweet Seats have many benefits, including: encouraging a younger audience demographic to get involved in the performance, having this demographic spread the word about the performance to their Twitter followers, and cutting down on distracting other audience members by blocking off a section for Twitter users. The question, however, remains whether or not people can truly become immersed in a performance if they are multi-tasking with other technological devices.

6. Mobile Interaction isn't just limited to QR Codes in Museums Ron Evans of Group of Minds had some great ideas about ways to engage audiences via mobile devices. Evans suggested placing a QR Code on tickets for previews of the show. Evans also suggested distributing digital keepsakes after shows. He also discussed the importance of using these mobile technologies in the proper context of audience engagement. Unfortunately, most technology has focused on the pre-performance and pre-sale with the sole intention of making the sale and increasing attendance. Engaging audiences should also involve increasing their understanding and appreciation of an artform. The 'during' and 'after' is just as important to leading people to the next experience.

Mobile Interaction: adding content and context - Ron Evans from Cultural Policy Center on Vimeo.

7. Location Based Servies has a long way to go: Devon Smith presented the findings of a research study she conducted on arts organizations using location based services. Location Based Service is simply a service that uses the geographical position of a mobile device (Foursquare, Yelp, Google Maps). Applications like Foursquare can be useful in providing real-time analytics on the demographic of those who are "checking in" to a venue. Smith's study found that only 36% of the 76 nonprofit theatres she tracked, had properly claimed their venues on Foursquare, yet 97% of the venues had a mayor. Even though claimed venues had 3% more activity, the real-time analytic information could be very useful to any organization.

8. Blogging Isn't Dead!: Thomas Wickell of Malmo Opera shared one of the most interesting case studies of the day. Wickell emphasized the importance of viewing the stage from the audience's perspective as opposed to looking out at the audience from the stage. With this key distinction in mind, Wickell and his team found that the audience they wanted to attract was not responsive to traditional channels of advertisement (newspapers, television, etc). Since most of their target audience were highly engaged online, the team created a blog that was centered around the life of a character in an upcoming opera. The blog became so popular, at one point in time, traffic to the blog surpassed that of the company's main website! The staff even invited readers to a ceremony for the character (since she does not survive) and over 100 people came to pay tribute to her life. The blog can still be found here!

9. Technological Innovation Often Requires a Culture Change Within an Organization : Linda Garrison and Thomas Weitz at Steppenwolf Theatre gave an overview of helpful practices for creating video content. An important theme during this presentation was the importance of finding allies when seeking to implement any changes. Whether designing a new video campaign or placing QR codes on marketing material, implementing new technology can often mean a culture change within an organization. Finding out who your champions, advocates and contributors are beforehand can make a world of difference when proposing any sort of change. It's also well worth your time to watch the Steppenwolf videos here.

10. Know Your Target! The Steppenwolf and Malmo case studies highlighted the importance of understanding who the target audience is prior to implementing any of the strategies and tools listed above. Steppenwolf researched and found their audience tended to be highly educated, comfortable with direct marketing and confined to a very specific geographic location. As a result, Steppenwolf decided that an online video campaign could be effective in engaging their audience. The Malmo Opera worked backward and began by envisioning what type of audience they wanted to attract. Either way, this process is extremely effective when the target audience is clearly defined.

The Art of Social Media Analytics, Part 3

Summer is the “off-season” for many of us in the arts world. Why not take this time to refresh your social media strategy? This is part 3 of our 3-part series on social media analytics tools. Check out Part 1 and Part 2.

blue_dataThe last part of our series concerns making management decisions based on data. Once you have the data, what do you do with it? As we come up with more sophisticated methods to track social media sentiment and reach, it becomes possible to track more accurately how people are responding to social media. This is especially important because social media can be a valuable part of your market research. It is like a 24-hour focus group, answering many of the questions you may have about your audience as well as the questions you didn’t think to ask.

As mentioned in Part 2, there are a variety of questions that you may have about your audience and a variety of tools that track different measures of success. Some tools are narrowly focused on one measure, while others give you a conglomeration of these measures. Some examples of the measurements of success include:

  • Sentiment: Are social media users referring to my organization positively, negatively, or neutrally?
  • Conversions: How many and which fans are buying online (or offline)?
  • Spikes in activity or “buzz”: How are social media users responding online to campaigns?
  • Impact: How many people is the message reaching and how much influence does the organization have? How many people are sharing posts?

When thinking about measurement tools and management decisions, the first question is often, when is it worth it to pay for analytic tools? As technology evolves to be able to track more specific and more valuable information, more paid analytics tools have come on to the market.  There are two basic instances where it’s worth it:

1) when you have a large customer base

2) when you need enterprise-level social media analytics

Firstly, if you have a large customer base or a large social media base (no hard and fast rule, but larger than 100,000) and you are literally having trouble monitoring comments on your brand, you need a tool that takes more of a summary view. Secondly, most paid tools are enterprise-level tools--tools that more than one person can manage or assign tasks to others and have other special features. If you feel you need this type of functionality, then paying for an analytics may be worth it.

Besides those two factors, a company should also consider the elusive “Holy Grail of Social Media,” return on investment, or ROI. Many organizations have found a “chicken and the egg” scenario of needing time and resources to show results (often, revenue), but needing results to convince upper management to spare the time and resources to devote to social media. This situation can be difficult; you might try proposing a pilot program or experiment with a cheap or free tool before proposing a larger investment.

One institution that has made a practice of using data to make decisions in social media (as well as investing in technology—check out their web and new media strategy) is the Smithsonian, under the guidance of tech guru Nancy Proctor. As one employee put it “why would you change anything without metrics and feedback?”

Once a company has the analytics tools in place it’s easy to observe your numbers of fans, interactions, and gauge the quality of those interactions. What’s more difficult is translating your observations into actionable decisions.

A simple example is that of David Horgan’s, eMarketing Specialist for Smithsonian Folkways Recordings. David had experimented with linking ads to their Facebook page and their homepage. “We found that the ads that direct people to our Facebook page (rather than to our homepage) were about 3x more effective on a cost per click basis.” Management Decision: Direct more ads to the Facebook page than the homepage.

Another example is the blogathon on the Smithsonian Collections Blog that Rachael Cristine Woody worked on for American Archives Month. According to Rachel:

Until that time we had almost solely focused on collections content.  In October we shifted to also cover our profession and offer a more behind-the-scenes look at what we do/deal with, every day.  These posts became the most popular posts we’ve published so far, numbering in the thousands for direct hits, and to this day still receive at least 100 hits a week.  It was at that time that I think the blog truly found its most invested and engaged audience, and it helped to call attention to us that we should be covering more on our profession.  Management Decision: In addition to giving the collections exposure, engage and influence the professional community by providing transparency, advice, and support.

The National Museum of American History combined traditional survey techniques with data from analytics tools (Google Analytics and WebTrends data, click metrics from HootSuite, etc.), comparing the results of four closely-related surveys on each of four major communication channels (their blog, email newsletter, Facebook page, and Twitter feed). Although more complex, the results allowed Dana Allen-Greil to make decisions regarding how the Smithsonian communicated with patrons:

At the National Museum of American History, we’ve long had a hunch that our Twitter feed should focus on conversational and educational content, rather than marketing in-person events. If our followers aren’t local, do they really want to hear about events they can’t come too? Click metrics from HootSuite plus data from a survey of our Twitter followers gave us solid footing to make the case against Twitter as a platform for driving foot traffic to the museum.  Less than 25% of responders reported planning a visit to the museum after seeing a message from us—this is compared with over 55% of email subscribers who said they did.  Even more to the point, less than 10% of Twitter followers reported attending an event compared with over 30% of our email readers.  We discovered a similar trend with our Facebook fans and have altered our content strategy accordingly. Management Decision: Use Email (not Twitter) to Promote Synchronous, Location-Specific Events.

More info on Dana's Twitter content strategy can be found here.

So there you have it. As much as social media can seem nebulous, there are specific things to measure, to think about and analyze, and then to make decisions that you can feel confident about. When you develop your social media strategy for your next season, mix things up a bit with some new questions about your audience, new tools, and a new perspective on the art of social media analytics.

Special Thanks to the following people for their contributions to this series: Michael Edson, Brian Hinrichs, Maggie Johnson, Katryn Geane, Kristin Garbarino, Devon Smith, Lindsay O’Leary, and Crystal Wallis.

The Art of Social Media Analytics, Part 2

Summer is the “off-season” for many of us in the arts world. Why not take this time to refresh your social media strategy?

This is part 2 of Tech in the Art’s 3-part series on social media analytics tools. Check out Part 1.

This part of our series is based on a simple question: As of today, what are your options for social media tracking? Let's take a look at some popular analytics tools and how to evaluate them given your organization’s more specific goals.

The Next Level

So let’s say you help determine social media strategy for your organization. If you’re like many organizations, you have Google Analytics, you look at your Weekly Facebook Update, you respond to comments on Facebook and/or Twitter. Your workload is, for the most part, tenable, and your social media presence is flourishing.

First of all, great job!

How can you take it to the next level without spending an inordinate amount of time or money? Get serious about analyzing your efforts and seeing what’s working. Using an analytics tool, you can begin tracking your efforts formally over time, just as you probably have a formalized system of tracking ticket revenue through sales reports. Some analytics tools offer a sort of moment-in-time snapshot. Others track over time as well.

So, as you endeavor to improve your tracking, which tools are for you? Here are a few questions to ask yourself:

1. Exactly how much time per week or month am I able/willing to devote to researching our followers/fans and the analysis of our data?

2. What am I interested in knowing about my social media presence? Examples include:

a) Who are my fans? (donors, members, subscribers, employees, artists, etc)

b) How much of an impact am I having? (Am I reaching key influencers? How far are my posts being shared?)

c) How much of a return I am seeing on my investment of time or money?

4. How much money (if any) am I or my department willing to spend and what do we expect for that money? (See Question 2)

5. On a related note, how much buy-in will you get from senior management/the board? Will data provided by these analytics aid your case in advocating for future social media campaigns?

6. Who will be maintaining a regular schedule of analyzing the data? Yourself? An intern? Someone else?

There are hundreds of tools out on the market, and more emerging everyday. Since there is no way for this list to be comprehensive, here is a list of our favorites at Technology in the Arts. If you know of other useful tools for tracking social media, please comment on this post.

Disclaimer: For the sake of limiting the project in some way, we have included only 3rd party social media sites—that is, mainstream social media sites that are set up for external relations with the general public, like Facebook, YouTube, Twitter and the like. We will not cover basic brand management tools or web analytics tools like Google Alerts, except that in terms of tracking conversions from social media.

Free tools

bit.ly used in conjunction with Google URL Builder/Google Analytics

If you’re already using Google Analytics for your web analytics, one of the smartest things that you can do is track click-thrus from social media to your website. Here at Technology in the Arts, we do this through Google URL Builder and bit.ly. Earlier this year, Tara gave us an in-depth look at Google URL Builder. Basically Google URL Builder equips you with the ability to tag any URL you link to in your social media posts. You specify the campaign, medium (Twitter, Facebook, feed, etc) and a few other details about the link and, voila!, you can track click-thrus from your social media platforms.

Using Bit.ly gives you the added bonus of shortening the links and creating QR codes as well as tracking of any link, even those you’re not tracking through Google, with registration (free).

googleanalytics

Think up

This program stores all your posts, tweets, replies, retweets, friends, followers and links on social networks like Twitter and Facebook in a database that you can easily search, allowing you to analyze and export the data.

What’s unique about this is that it puts the data directly in your hands rather than giving you the results of the analysis. This means you can slice and dice any way you like, beyond any restrictions the program might impose upon you.

Flowtown

“If social and email had a baby, it would be called Flowtown.”

- Dylan Boyd, Vice President, eROI

When I first started researching social media analytics, I held a focus group with social media experts, one of which was Devon Smith of the 24 Usable Hours blog. She suggested Flowtown, which she reviewed in detail last fall.

The concept is that it helps you manage your email list in the context of social media. Flowtown is currently renovating the tool; however, you can sign up to be notified when they are accepting new users.

Flowtown-Import-Contacts2

Social Mention

Social Mention analyzes interaction from across the social media universe--Not only Facebook and Twitter, but other social media sites like Digg, StumbleUpon, YouTube. It gives you a snapshot of how your social media presences are faring. One of my favorite features is the focus on sentiment. A common feature for paid tools, you get information on how your brand is perceived—in a positive, negative or neutral way—for free.

Klout.com

Klout is one of the most comprehensive systems for social media analysis. The tools help you track your presence over time, measuring things like influencers, reach, the probability for the message to be amplified (shared), and more, all of which contribute to an all-around Klout score. Another useful feature is the ability to compare yourself with other organizations.

TweetEffect.com

Tweeteffect is helpful in finding out which tweets are most “effective”, specifically by finding out which tweets cause you to lose and gain followers.

tweeteffect

TweetPsych.com

Tweetpsych is a tool which tells you simply who you are to the people who follow you. The platform describes itself as creating a psychological profile of the twitter account, which is done by comparing how often you tweet about a particular topic in comparison to the “average” Twitter user. For example, techinthearts tweets about work, media, and learning more than the average Twitter user, and about the past, anxiety, and self-referencing tweet less than the average user.

tweetpsychFacebook Analytics

The only consistently good free option for tracking Facebook is the Facebook analytics tools.  The tools are a lot better than they used to be, especially with the recent upgrades that let you see how many impressions each of the items you post on the wall receive from your fans. However, Facebook tools don’t have the same capabilities as the Twitter tools to give an accurate picture of who is being reached.

Paid tools

Radian6 ($500/mo)

Radian6's philosophy is pretty simple: Listen, Measure, and Engage. And by "listen," doesn’t just track Facebook and Twitter—they monitor across blogs, forums, news, and more. You can track topics by keywords, basically listening to the conversation about why your customers come to you in the first place rather than just monitoring your own brand name. So, monitoring internet chat about string quartets and classical music if you are a Chamber Music Society.

Radian6 offers tons of ways to measure all the data you've "listened" to. It allows you to slice and dice data of social media on par with Google analytics and more, such as identifying key influencers and tracking the lifecycle of buzz around your campaign or brand. Another thing they measure is Share of Conversation: how often is your brand (say, MoMA) mentioned in the conversation about the general topic (arts in New York)?

Finally, this tool facilitates engagement with customers with integrated workflow, alerts, and sentiment monitoring. You can assign different people to be the Community Managers for different topics or audiences who respond to those constituents personally. Radian 6 also advocates contributing to the conversation by contributing white papers or other research to the topic.

Coremetrics (price varies)

cop-thumb-img-new

If Radian6 looks at the big picture, Coremetrics (IBM's answer to analytics software) drills down to the individual customer level. Its main strength is that it is a comprehensive marketing system, integrating different channels and even offline information to convert and retain customers online. They also have a three-step philosophy: anticipate what your customers want based on cross-channel historical data, automate an immediate response to customer actions, and syndicate personalized content to the customer via the right channel at the right time.

Coremetrics puts all of your data--social media, CRM database, etc--into one application and measures it with the same metrics. This allows you to segment your customer base according to any and as many characteristics as you want to create the ultimate personalized experience.

BONUS: Coremetrics publishes informative white papers on analytics that you can download in exchange for an email address.

ComScore (price varies)

ComScore is another "360-degree" tool. Like Coremetrics it unites web analytics and social media data. The difference is that ComScore uses a consumer panel of approximately 2 million consumers worldwide to measure people's behavior in the digital environment. ComScore's Social Analytix tool is powered by Radian6, but when combined with ComScore's other tools, you can integrate social media measurement with other analytics tools. ComScore’s analytics toolbox is vast and covers a multitude of different needs, including ad effectiveness, search marketing, mobile, and cross-media measurement.

Twitalyzer ($30/mo)

One of my favorite free tools is now a paid tool, but it is still affordable to many non-profits. At only $30 a month, Twitalyzer not only tells you what is happening with your Twitter account in terms of reach, impact, and the other metrics we’re familiar seeing in association with social media, but it give you concrete recommendations on how to improve your outcomes based on more successful Twitter users. For example, I did a social media analysis for a client last year and Twitalyzer told me that:

If @"ClientName" is interested in having a more measurable impact in Twitter we recommend the following:

●     It is moderately important that you find more followers ●     It is moderately important that you find a few more people to follow yourself ●     It is moderately important that you engage others in conversation more frequently ●     It is very important that you write more frequently

Few tools on the market actually connect the dots by analyzing data and then telling you what you should be doing. If you can afford it, it's a good tool for those starting out as well as those re-orienting their social media strategy.

Next time in Part 3: Basing management decisions on the data you find with these tools (in case you aren't using Twitalyzer), including when it is worth it to pay for an analytics tool and examples from the Smithsonian on the concrete actions their staff has taken based on social media data.

Twitter as a Performance Art Platform

Creative Time has commissioned a series of Twitter performances that expands the definition of performance art. These pieces, the first commissioned works of their kind, will explore the intersection of real places and in-person interactions with virtual spaces and digital conversations.

The Art of Social Media Analytics, Part 1

Summer is the “off-season” for many of us in the arts world. Why not take this time to refresh your social media strategy? This is part 1 of our three-part series on social media analytics tools.

Brain1
This is your brain on social media. Image from Your Social Move.

Social media marketing is an artistic endeavor as well as a scientific one. We use the right side of our brains to create the perfect message that will engage our audience and the left brain to crunch numbers on views, comments, etc. We know instinctively how to talk to our audiences, but we don’t always know how they are reacting to that message beyond a peripheral “feel” of the importance and sentiment behind the comment or action. There is often not an obvious way to categorize or quantify reactions to gain insights into your audience’s thoughts and feelings and to chart your own impact.

With the economic situation as it is right now, nonprofit employees are under more pressure than ever maximize their productivity and capacity. With technology, and social media in particular, as the most nebulous, mysterious, and constantly shifting elements of an organizations’ marketing/PR operation, it can be frustrating to track social media interactions and to gain resources from management for social media. Often initiatives face “death by delay” or end up being based on assumptions rather than data. At the Center for Arts Management and Technology, it’s one of the issues we talk about most often amongst ourselves and to clients.

It’s not just the arts, though.

In the non-profit arts world, we have the tendency to think that we are insulated and that our problems are due to a lack of time or resources. Some of these questions are ones that the social media field as a whole is trying to answer. While in the Masters of Arts Management program, I participated in a Social Media Analytics class where we had real-life clients. My team was working on the account of a major sportswear manufacturer. At first I thought that the questions that this company would have about social media would be very different than the ones that I worked on at the Center for Arts Management and Technology for our mostly non-profit arts clients. However, the more we worked with our client, the more similarities I noticed in the questions they asked about ROI, tracking, and analysis of social media initiatives.

Throughout the research that I’ve done and the conversations that I’ve had, I’ve heard social media right now described it as “the wild west”. Like web analytics was in its infancy, we are just now building the hallmarks and benchmarks for social media analytics. It’s an exciting time, and an extremely fast-paced one. If you have been keeping up with how businesses are using social media for the last five years or so, you’ve seen Facebook dominate MySpace, then Twitter edge its way in. As we moved to mobile, a slew of geo-location platforms arrived on the scene and now we’re trending toward game-based platforms.

As much as social media trends change, it is imperative to have a social media strategy, not just to spend your marketing dollars most effectively, but also to get to know your audience better. How do you get a social media strategy? You need information first. That’s where analytics come in. There is a wealth of information about your patrons hidden in their interactions on social media—like your own on-going focus group. But (A) how do you get to that information and (B) how do you draw conclusions from it?

A. As of today, what are your options for social media tracking? There are thousands of analytics tools out there and more being developed every day. Nonprofit arts organizations are faced with a dual bottom line: to serve the community and to create, present or preserve great art. Which tools are most useful to a nonprofit arts organization in gauging how they meeting the dual bottom line? In Part 2 of this series, we’ll take a look at some popular analytics tools and how to evaluate the tools out there given your organization’s more specific goals.

B. How can you use analytics data to make management decisions? There are many ways to slice and dice the data you might get from those tools. What are some strategies for using the current tools available? How can you make a confident decision about what is essentially a moving target? Given the tools and tactics in the above questions, when is it worth it to pay for analytic tools? In Part 3, we’ll address the problem of structuring your social media tracking efforts to find information relevant to your day-to-day decisions.

Changing Up The Check-in Pt. 2: Recommendation Engines

groupie_bigA few weeks ago I wrote a post on some of the latest updates to Foursquare's specials. To make the platform worthwhile beyond just a fun game for users, Foursquare has overhauled a lot of their services with version 3.0. This went beyond just specials, the location-based social network wanted to make using their platform a useful way for users to discover new places in their surroundings. Boom, new algorithms that form a better recommendation engine for you and me. What does that mean for us non-techies? It means the 'Explore' tab, a new service that takes info from your check-ins, your friends check-ins and presents you with search results of nearby venues that are more relevant to your interests.

Hit the explore tab, type in something like 'art' or 'mexican food' and Foursquare will take into account all your and your friends past check-ins to come up with the most relevant venue. So not only will it tell you where a venue is, but why you should want to go there. In addition to searching, there are also buttons along the top focused on common venue types people are looking for. You might already be familiar with how recommendation engines work, it is how music sites like Pandora and Last.fm are able to suggest relevant material for their users.

Image via blog.foursquare.com
Image via blog.foursquare.com

So why should arts organizations care? Because this may be the simplest of all ways to participate in the location-based game. Claim your venue, add relevant information and start showing up in search results. Claiming a venue is free, gives you control over your brand, and will improve your search and recommendation results not only with Foursquare, but all of the apps and platforms out there using Foursquare's API (programming language and database) like Gowalla and hundreds of others.

While you're staking your claim with Foursquare, you may want to claim your venue on the two other big location-players - Facebook Places and Google Places. Google has some recommendation engines in the works and while Facebook doesn't offer one, claiming your venue there will still make you more visible to a very large group of users.

Claiming your venue on these three platforms is an easy and free way to take advantage of a fast-growing social media form. It's a simple step that may equal a return for your organization that a lot of other social networks can't offer - foot traffic.

  • Learn about claiming venues on Foursquare here.
  • Learn about claiming venues on Facebook Places here.
  • Learn about claiming venues on Google Places here.

Arts and Technology Round-up: Museums and the Web Edition

Happy Friday everyone! For this arts and technology round-up we decided to try and hone in on a few of the awesome projects that we saw at the Museums and the Web conference last week. Up first are our picks of some of the best and most innovative projects. After that, the winners of the Best of the Web 2011 awards from the conference.

Technology In The Arts Picks

Zooniverse - This group marries together the researching needs of the scientific/historical communities and the power of crowdsourcing. By creating a series of interactive web portals, Zooniverse creates communities of "Citizen Scientists".

PhilaHistory - Philly based GIS firm Azavea worked with the City of Philadelphia to create a platform for linking historical photos of the city to their real world locations using geo-location and augmented reality.

One To One with the Artist: Ai Weiwei - A simple idea with a great effect, this project from the Tate allowed museum visitors to record and upload a video in the gallery and have a video dialogue with the artist Ai Weiwei.

The WALL - The Museum of Copenhagen's giant multi-touch multimedia screen installed in one of the central squares of Copenhagen.

ARTfinder - A new recommendation engine for artwork, this site works very much like Last.fm, taking your current interests and using them to introduce you to new works.

The Collective - Sounding a little bit like a bad 50's sci-fi flick, The Collective is the Denver Art Museum's interactive website/online programming space and a new way of connecting and bringing in the Denver community.

MoMA Learn - An extremely in-depth arts education web portal, the Museum of Modern Art's education department went all out on this one.

ARtours - The Stedelijk Museum's innovative augmented reality program.

The Best of the Web 2011

Education & Best Overall: The ACMI Generator

Mobile: The AB EX NY iPad app

Innovative: Nationnaal Historisch Museum / Museum of National History

Museum Professional & People's Choice: Smithsonian Web and New Media Strategy Wiki

Long-Lived: Exploratorium.org

Research/Online Collection: Portable Antiquities Scheme

Audio/Visual/Podcast: Access All Areas podcast

Project by a Small Institution: ASI: Archaeology Scene Investigations in North County Louth



Museums and the Web 2011 - Thomas's Recap

logoThe 2011 edition of the international Museums and the Web conference wrapped up this past Saturday and was a 4-day whirlwind of presentations and workshops. Presentations covered many of the exciting new technology projects currently in place and coming up from museums around the world. Topics at the conference ran the gamut from mobile technology to augmented reality to ways of creating interactive communities of constituents online. All of the papers from the conference can be found online at the Museums and the Web’s conference website. Here are just a few of the themes and tidbits that stood out to me from the 4-day conference:

I

Crowdsourcing - Now in 6 delicious flavors!

I attended an unconference session, roundtable talks with topics proposed by conference attendees, that aimed to crowdsource the idea of crowdsourcing. The overall feel I got from the discussion was that many museums are taking crowdsourcing very seriously these days. The talk brought up a lot of cool new projects, ranging from including constituents in collections and archives work to new ways to display crowdsourced material.

Johan Oomen, Head of Research of the Netherlands Institute for Sound and Vision, presented his ideas on how crowdsourcing can now be defined in 6 distinct ways:

  • Correction & Transcription
  • Contextualization (Adding to wikis, telling stories)
  • Complementing the Collection
  • Classification, Tagging
  • Co-Curation
  • Crowdfunding
  • Out of the Museum, into the streets - taking advantage of geo-location

    Geo-location was a popular theme, using GPS and mapping to take information and media from the museum and attach it to a location. Many presentations touched on how this idea could really help visitors build a strong connection to the history and importance of objects and sites of a community.

    Some notable projects included PhilaPlace and the Rock Art Mobile Project.

    I

    Access, access, and more access

    There was a lot of discussion around how to not only get more content on the web, but also make that content easily accessible. The types of content being made available on the web, for free, ranged from things like online collections to projects like online teaching portals. There was a general call to standardize access to this content and data and to use more open systems to encourage data sharing among organizations.

    I

    Intuitive design - What's the point of building it if no one can figure out how to use it?

    The conference featured a variety of opportunities for museum professionals to gain feedback on their projects, one of the most popular being the Mobile Crit Room. A reoccurring theme of these critiques was the emphasis placed on the user experience, how easy was it for someone to use your mobile app/website? The Rock Art Mobile Project led the charge, along with a few others, in insisting that any project's user experience needs to be designed in a way that is both intuitive and immediately easy to use. Building around this concept will ensure that users of all ages and skill levels can take part in a project, not just the tech-savvy ones.

    Check out the range of mobile projects from the conference’s Mobile Parade.

    IIII

    So now you want to build an mobile program? Better be up on some of the new business models.

    One of the most informative presentations I attended was the “Getting on (not under) the Mobile 2.0 bus”. This talk featured case studies by MoMA, SFMOMA, Balboa Park and the Smithsonian on the new business models that now exist for developing a mobile program.

    Some of the subjects from the presentation included: Digital retail (app/download sales), Donations (e.g. by text message), Sponsorship and ad-supported content, Monetizing data from mobile social media and Using mobile to support membership and other revenue channels. The full paper is available here.

    I

    The Rise of the Mobile Internet

    Kristen Purcell, from the Pew Research Center Internet and American Life Project, gave the opening plenary of the conference. Kristen presented on some of the changes in technology from 2000 to 2011. Some pretty surprising stats were thrown up during the presentation. Among them:

    • 1 in 3 adults do not have broadband Internet access.
    • 69% of Internet users watch online video content, 14% of Internet users upload/create video content.
    • 85% of adults will own a cell phone by 2011, making 2011 really the Year of the Mobile. (Purcell stated respondents had difficulty being able to distinguish between what was and was not a smartphone, so that statistic was not available)
    • Mobile usage varied among different ethnic groups, Latinos and African Americans were shown to be in the highest percentage of users actively engaging with mobile content.
    • 11% of mobile users use their phones to make charitable donations. (These numbers may be skewed by mobile donation drives for large natural disasters like Hurricane Katrina and the recent earthquakes in Japan)
    • 35% of adult mobile users have apps on their phones, but only 24% use them.
    • The 90:9:1 rule for understanding the level of engagement on social media. It states that 90% of social media users are lurkers, just observing content and never really interacting or contributing. 9% are regular contributors, the ones who often like, retweet or comment on online content. 1% are the super users - always online, always engaged.

    These were just a few highlights, for me, of the conference. Coming up, Molly will do her recap on what she found interesting at Museums & the Web 2011. Definitely go to the Museums & the Web conference site to check out all of the presented papers from the conference.

    Ticket Buying Comes to Facebook

    Ticket_Force_Logo

    Ticket_Force_Logo

    TicketForce

    TicketForce

    Concert promoters, venue managers and artists are still reeling from the historic LiveNation-Ticketmaster merger. Many feared that the merger would result in a ticketing monopoly that would force venues to raise ticket prices and only use the Live Nation-Ticketmaster service if they wanted to book a Live Nation artist. Almost a year later, a recent Chicago Tribune article indicated that ticket prices have not yet skyrocketed and independent promoters are still thriving. While there is still a fear that the worst may be yet to come, the merger hasn’t deterred venues from pursuing other options when it comes to choosing a ticketing platform.

    One of the more innovative platforms is Arizona-based company,  TicketForce, which describes itself as a ticketing solution for venues  and promoters of all sizes. The company designs fully customizable  ticketing applications that allow venues and promoters to effectively  build their own brands. They recently launched a Facebook app that will  allow clients to sell tickets directly from a Fan Page. This application  allows clients to add a ‘Buy Tickets’ tab on their Facebook Fan Pages  so that fans won’t have to leave Facebook.

    The app has several benefits:

    • Once the purchase is completed, a custom notification is posted to your customers’ Facebook Wall or Twitter feed that tells all of their friends about their ticket purchase with an image and link to buy tickets, too.
    • Buyers are able to search for events in a specific area, choose seats, and securely purchase tickets without ever leaving Facebook.
    • All active events are pulled automatically from your Ticketing Home and sales are fully integrated into your existing web sales.
    • Customers are prompted to share their purchase with their Facebook friends as well as on their Twitter stream

    As the company illustrates:  With 500 million Facebook users, more  than 600 tweets every second, and  665,000 blogs posted every day – social media is  your most powerful sales  tool. TicketForce's latest innovation is capitalizing on social media sales opportunities and making it easier for small and mid-sized venues to find viable Live-Nation/Ticketmaster alternatives.

    Changing Up The Check-in: Foursquare Updates Specials

    Screen shot 2011-03-17 at 11.04.24 AM
    Image via foursquare.com

    Foursquare, the popular location-based social media platform, decided to shake things up a little at the annual South by Southwest festival last week. Rolling out their new 3.0 version, Foursquare has made some significant changes to their platform in the way it operates, most notably in the way it recommends venues and offers specials.

    I'll be covering the changes to the recommendation engine in an upcoming post, but today I really want to talk about the new ways arts organizations can offer specials on Foursquare. A "Special" on the platform refers to an incentive that organizations and brands can attach to a venue that is unlocked when a Foursquare user "Checks In" and meets a certain criteria. Up until last week, these specials were limited to either the frequency a user checked in (1st time, 5th time, etc.) or if the user was the "Mayor", a title held by the user that checks in the most frequently at a particular venue.

    While a great idea in concept, personally I felt the result was a little lackluster in practice. Becoming the Mayor of a venue is tough, requiring checking in at that venue a large amount of times to temporarily steal the title. While this may be easy to do for somewhere like a local coffeeshop, frequented everyday, it is unrealistic to offer this incentive for an arts organization. Then there is the average check in, some organizations have offered incentives like reduced ticket prices for having a certain amount of check ins, but this is often a one-time special. The hesitation to use a more tantalizing incentive may be the fact that organizations want a little more involvement than having a user hit a button on their cell phone once.

    The game has changed with the release of Foursquare 3.0. More types of specials have been added and split up according to whether they are loyalty specials or customer acquisition specials. Plus, nearby specials now appear when a user hits the "Places" tab in Foursquare's mobile platforms, showing users which nearby venues are offering incentives for their foot traffic. Here's a look at how the new specials work:

    Customer Aquisition

    check-inThe Check-in Special - This is the run-of-the-mill, every-time-you-check-in kind of special. It allows organizations to attach an incentive that users can claim with every check-in and is the one most often seen on the platform. Many organizations may still want to take advantage of this by offering cheaper incentives, such as a dollar off admission, to encourage visitors to adopt Foursquare and take advantage of more rewarding specials in the future.

    newbieThe Newbie Special - Most of the new specials say it right in the name and this is no exception, this rewards users only for their first time check-in. Organizations may want to take advantage of this for the same reason as the regular Check-in special, to encourage initial use of the platform.

    flashThe Flash Special - Now we start to get into some of the more interesting specials. The Flash special works like a flash sale, once a certain number is reached the special expires. It is first come, first serve. For example, say your special events are dragging a little bit for the first few hours, on average. A Flash Special can be used to create some interest in showing up first, such as "First 10 people to check-in unlock a private meet and greet with ______ !".

    swarmThe Swarm Special - Swarm specials are all about building a crowd. Swarm specials are only unlocked if a certain number of users, set by the organization,  check-in at that organization's venue within a set three hour period. This can be a great way to reward a large crowd with an incentive that would be more attractive for a group event than for an individual. For example, an organization could  have a special encore from a performer if that night's swarm special is unlocked.

    friendsThe Friend Special - This is by far my favorite new special. Users can only unlock this special by having a certain number of their foursquare friends, not just users that happen to be at the venue already, check-in alongside them. When paired with a great reward, this can be a great way to incentivize people to bring their friends along to your venue. The number of friends required to unlock the special is completely up to the organization.

    Rewarding Loyalty

    mayorThe Mayor Special - Hey now, we can't forget about the Mayor! This special works the same way as the old special, it is unlocked by the current Mayor of the venue. The Mayor is determined by which user checks in the most times in the previous 60 days and the check-ins only count once per day towards mayorship. This is so a user cannot stand in your lobby and just hit the check-in button over and over again until they have the mayorship.

    frequencyLoyalty Specials - A little bit like the regular check-in special, this special rewards frequent visitors who are regularly checking in. One version of a Loyalty special gives users a goal of total check-ins to unlock a reward. Since you can set the number, organizations may want to pair this with a sweet reward for that user who visits over 100 times. Again, only one check-in counts towards this special per day. Another parameter organizations can set with Loyalty specials is the time that user has to reach the set goal, such as having a goal of 10 check-ins for one month. This type of special could be paired up with a more temporary event like an exhibition or a performance series.

    It will be interesting to see if and how arts organizations take advantage of these new specials that Foursquare has launched. The biggest advantage to the service is that it is one of the few social media platforms out there that require users to physically be in the space. Coming up in a future post, I will go into some of the other improvements Foursquare has made to its platform, including the ways their new recommendation engine will help direct users to your organization.

    Social Media Spotlight: Crowdsourcing Archives with Richard McCoy

    Welcome to the sixth installment of the Social Media Spotlight, our monthly feature focusing on arts organizations’ social media strategies.

    Richard McCoyMaking the arts a more participatory experience is an exciting idea being developed by many arts organizations across the globe. Visitors to some institutions can now digitally tag artwork with their own unique descriptions or add photos of themselves to a community Flickr pool. Taking the role of participation even further, some organizations are turning to crowdsourcing, inviting the audience to help in the creation and documentation of art.

    I recently had a chance to chat with Richard McCoy, Associate Conservator of Objects & Variable Art at the Indianapolis Museum of Art, about his use of crowdsourcing and public access tools to get the public involved in documenting public art.

    I

    How did you get interested in documenting artwork online?

    By 2008 basic versions of all of the tools that cultural institutions use to create, store, and share documentation about their artworks were freely available online (Wikipedia, Flickr, and YouTube), so I’d say my interest really got serious around this time.  I know it’s a bit nerdy, but I keep a pretty good record of my interests in documenting artworks online over on my Wikipedia User Page.  My basic thought was why not do it?  The investment is low and the potential for return is enormous.

    I

    Why involve the public in the process?

    To properly care for an artwork you have to care about an artwork; you have to recognize its existence within your community.  Many public artworks on display around the world are overlooked, their context and meaning forgotten on daily basis.  So to have the public involved is an important aspect of this project.  The more people that are involved in caring about and for public art and helping to document it, the better.

    I think Clay Shirky has done a good job over the years explaining how the participatory web is radically different from our traditional notion of information sharing and collaboration.  His 2005 Ted Talk is still ahead of its time.  I agree with him in that we are just waking up to the notion of a large-scale participatory process that involves broad audiences using their “cognitive surplus” productively.

    My interest has been more in community than public, though.  Documenting public art should be a community effort.  While it’s not the easiest thing to do, it’s a process that we have taught and developed with more than 40 IUPUI students.

    We’re at a point where we can begin seeing that this is a project that should be operating on a global scale.  Right now there could be folks documenting a mural in L.A. and a small town in India.

    I

    Where did the choice to use wikipedia as a teaching tool come from?

    I first started using Wikipedia as a teaching tool in the fall of 2009 when professor Jennifer Mikulay invited me to co-teach an IUPUI Museum Studies Program graduate-level course, Collections Care and Management.

    We created a project for our class to document all of artworks on and around IUPUI’s campus.  That semester our students created 42 new Wikipedia articles and uploaded 375 new images of the IUPUI artworks into Flickr. The result culminated in the creation of the IUPUI Public Art Collection and the beginning of WikiProject Public Art, which was first called Wikipedia Saves Public Art.

    This year I taught the course by myself. I used WikiProject Public Art as a final project to document the artworks inside and around in the Indiana State House.  My students made 37 new Wikipedia articles and uploaded 272 images into Flickr.  We did all of the work within the confines of Wikipedia.  My hope was to model a project that could and should be repeated all over the country.

    IUPUI Jennifer Skiba and Richard McCoy

    In addition to creating the Indiana State House Public Art Collection, I assembled all of the articles into in an easy-to-download book.  I wrote a summary of all of this documentation work in the article New Systems for Documenting Public Art on Liam Wyatt’s blog.

    I

    I understand you and the class were recently recognized by the State of Indiana for this work.  What was that like?

    Representative Saunders presents the House Concurrent Resolution to instructor Richard McCoy and students of the IUPUI Museums Studies Program. Photo by Tad Fruits

    We were tremendously honored to have both the House of Representatives and the Senate of the State of Indiana recognize our work with Concurrent Resolutions.  I’m most pleased about this recognition because it furthers the mission of the project: to raise awareness about the artworks at the Indiana Statehouse.

    While  this recognition can be personally gratifying, the project is designed with the hope that the students will take ownership of it and its outcomes, as they are the ones who did the lion’s share of the documentation.

    I

    Can you talk about the Public Art Documenter Project? How does it work and what are your goals for the project?

    For a long time, I’ve wanted a mobile app that would allow for the easy documentation of public art.  The most basic component of any kind of documentation involved three components: location, photography, and the basic tombstone information about an artwork.  This would seem fairly easy to do with a mobile app.

    Image via appbrain.com

    Image via appbrain.com

    When I found the mobile app creator, EpiCollect, which was developed at the Imperial College London, I was pretty excited.  With this tool I was able to quickly make the Public Art Documenter.  There are some down sides to this app, mainly in that it was developed with Google Apps, so it works really well on Droid phones, but not so well on the iPhone.  It’s also pretty tech-heavy, so it’s not all that easy to use.   I’ve been in conversation with the folks at Imperial College London who are in the process of creating the next version of this app which apparently will improve a lot of the iPhone bugs.

    Also, with a number of friends, I’ve experimented with the potential for location-based applications such as Gowalla and Foursquare to serve this function.  With Gowalla, I’ve made a couple of “Trips” including the “Top 10 Public Artworks in Indianapolis” (http://gowalla.com/trips/557).

    I

    I

    I

    Was there a specific reason you chose not to go through process of building an app of your own?

    We’re really in an experimental stage with a mobile app.  We’ve considered applying for grants to develop and expand the project, including creating a mobile app.  But more than money, what the project really needs is a few institutional partners that are interested in using current technologies to document public art, or artworks in general.  While we’ve explored this with what would appear to be a few natural partners, including the Smithsonian Institution, who holds the archives for the important project Save Outdoor Sculpture!, we’ve yet to get anyone to directly support any aspect of the prospect.

    I

    Crowd-sourcing archives is an exciting idea, but I can see some people arguing that it cannot compare to traditional documentation methods. How do you view your projects fitting in with current and past archival and documentation techniques?

    This is a really interesting point to consider, and it goes not only to the storage of information, but the ownership of information and data.  When you work in Wikipedia you are applying a Creative Commons license to the information you create.  Also you are working collaboratively with a shared goal in a system that can be updated instantly by anyone in the world.  Because the information is built with this structure, it’s then actually owned by everyone and really no one.  This is a fantastic notion to consider vis-a-vis traditional documentation and sharing methods.

    For example, compare our project to Philadelphia’s MuralFarm.org, Indianapolis’ Public Art Locator, or the Save Outdoor Sculpture! data. While this is all good data and information about public art, it’s stuck behind a website that is controlled by a very small handful of people.  All of these systems were designed to increase access to information about public art, but none are able to offer the kind of inclusion that’s possible with Wikipedia.

    Plus in using Wikipedia you are actually invited to download the whole data set and keep it for yourself.  In fact, the information is licensed such that if you wanted to, you could use their book creator tool (the one I used to make the book about the Indiana State House Public Art Collection), create a book and then sell it for a profit, or just print it and have it on hand.  This is what the State House did with our information, so now they have the most complete records of their artworks in the more than 100 year history of the State House.

    I

    Your projects all focus on primarily documenting public art, do you see these ideas and methods working well for other areas of the arts?

    Of course! I recently had an intern working for me at the museum that developed an e-volunteer program that invites people to create Wikipedia articles about artworks in cultural instituions.  While we have a pilot underway at the IMA, we hope that other cultural institutions follow suit and invite their patrons to help document their collections.

    Not only do many institutions lack the resources to basically document their collections, but few have recognized the value of incorporating a participatory audiences in the process.

    The lack of cultural institutions with decently documented collections was famously spelled out in the Heritage Health Index Results, and reinforced in the 2009 Salzburg Global Seminar, “Connecting to the World’s Collections: Making the Case for Conservation and Preservation of our Cultural Heritage”, but few have recognized the need to open the doors and encourage a broad spectrum of participation.

    Instant Encore: Classical Music goes Mobile

    Margo Drakos, co-founder and COO of InstantEncore
    Margo Drakos, co-founder/COO of InstantEncore

    Margo Drakos is a woman on a mission. The co-founder and COO of InstantEncore wants to take classical music directly to its audience via a host of online services, including a digital strategy package for powering custom websites for organizations, a website builder for artists and the development of mobile apps. Recently, the company has been busy building custom mobile apps for Android, iPad, iPhone and all smartphones. InstantEncore’s mobile apps have previously been featured on this blog in Tom’s article 10 Arts and Culture Mobile Apps from 2010.

    apple-interface-250wInstantEncore currently powers about 100 iPhone apps and 50 Android as well as hosting mobile web apps, which make an organization's website functional on a mobile phone. Their platform powers the app for the popular YouTube Symphony Orchestra, which, at over 125,000 downloads, and beats both the Taylor Swift and Linkin Park apps by about 90,000. Instant Encore also hosts the apps of notable organizations like the NY Philharmonic, Chamber Music Society of Lincoln Center, Cleveland Institute of Music and Houston Grand Opera.

    I talked with Margo recently to catch up on Instant Encore's latest endeavors.

    What is InstantEncore? InstantEncore.com is a classical music platform that enables artists and arts organization to harness the power of technology to connect with their fans anywhere, any time. We are the infrastructure! We have created the only classical music-specific digital asset management system that essentially allows our Partners from a broad spectrum of the performing arts world to enter digital content – event listings, ticket selling, audio recordings (streaming, download, public or private), video (live or on-demand), news, blogs, and photos - one time, and have all of their content published in real time to their own website, mobile apps, Facebook or Twitter accounts.

    instantencore1 How did the idea for InstantEncore come about? Two things happened: I was playing cello for a living and I had sort of grown frustrated with the disconnect between musicians and the audience, where the field was going, and how technology was disrupting the traditional models. I felt passionate about re-personalizing the concert experience without losing artistic integrity.

    An InstantEncore concert card offering a music download.

    An InstantEncore concert card offering a music download.

    Meanwhile, I had the pleasure of meeting some wonderful engineers and they had a really powerful search engine specific for classical music that resulted in a high-end jukebox called Maestro. It had originally been created to help catalog vast CD collections, like that of our chairman/CEO. I was talking to them about how sometimes as a performer you would go to a live event and afterwards people would say “I loved the concert. How can I hear it again? How can I get a recording?” And of course I was always trying to sell some unrelated CD. So I talked to these engineers about this predicament that a lot of musicians always find themselves in, and so we actually created this concept of the “Instant Encore”—where you can take a card at the concert, go home, and download the content that you just heard.

    How has InstantEncore evolved from the days of concert cards to now? Instant Encore started with a very powerful search engine that had organized and standardized all classical music meta data, and our objective was to build the tools that would enable fans to connect with the music and artists they love, in a personal, immediate way. We wanted to leverage technology to extend and enhance every aspect of the live concert experience. We are committed to providing the 21st century tools that will save organizations time and money by automatically or quickly powering their digital assets to connect with fans and engage sponsors.

    mobile_api_release-mobile-onlyw

    How does the Instant Encore component fit in with an organization’s existing social media presences and organizational website? Our goal is to streamline redundancies and save resources. Right now, you have a lot of people that are trying to update their website, spending a great deal of time developing a content management system internally instead of spending development time and resources on the front end. Then there is the mobile space--if an organization does not have a good web-browsing experience from a smartphone, people will close the site. Then organizations are manually pushing content that is often a PR push to Facebook and then to Twitter as well. So there’s a great amount of time and effort in trying to maintain all these very necessary social network platforms.

    Obviously details about classical music can be a nightmare to organize or for data entry. We have a very standardized way—unless it’s a world premiere, it’s all in our search engine’s system. For example, if you start to type in “Beethoven Symphony No. 5”, it’s going to have the opus number and the key and all the movements and you just click on that and it’s automatically transferred. So, you’re never entering all that information yourself, which is 1) time-saving and 2) tagged at the most specific level, which allows people that are not looking specifically for you to find you and you that already know you and want to find you to customize their experience.

    Our system is set up so that you as a Partner can enter an event listing in moments in our secure Control Panel. By that one simple event creation in our content management system, it updates in your website with our webbuilder or more advanced API (Application Programming Interface—see the end of this entry for more information). posts to the partner’s social networks, mobile apps, etc. You can do a host of different things—tag your YouTube channel. You can manually upload music for streaming or download purchase. Or you can create a private download code campaign for donors or concertgoers. One of our most valuable features is this web crawler that goes through hundreds of RSS feeds and finds articles specific to arts organizations and tag any article from newspapers or blog. This can automatically appear in your app or website as the latest news, so you’re not having to physically manage your app or site but your content is current.

    The music player feature on InstantEncore's Android app (left) and the events feature on InstantEncore's iPhone app (right).The music player feature on InstantEncore's Android app (left) and the events feature on InstantEncore's iPhone app (right).

    So basically it’s just a one-stop shop. It’s a digital asset management system where you come to enter your content in one place and it goes to all the platforms that you’re using. We’re just an aggregator and publisher of that content… Our concept was that it should be something that a two-person organization can use our tools and manage and have a very robust, beautiful integrated social media presence or an organization with a budget over 10 million can use the same tool.

    Regardless of all the features you offer, many organizations might have trouble getting the rights to use pieces of music or convincing players that a mobile app is somewhere the music should be. What are some of the arguments you can make to convince them that this is something worth doing? I come from the musician/recording side of things, am a current member of the AFM and as a child was a member of AFTRA and SAG, so I certainly appreciate where the musicians are coming from. What I think is important is that, fortunately or unfortunately (however you want to perceive it) we’re in a new period that is such disruptive change, brought on in part by technology and change is always painful. There are new great opportunities but the existing models and the days of residuals in the way that we used to know it, at least right now, are not there. I think it’s really important to actually be very upfront about this. Artists are highly intelligent people and creative people and have wonderful ideas to bring to the marketing and development side of the business. I think it is so important that everyone be a stakeholder charting this new world together.

    I think part of this is taking a holistic approach and saying that there are certainly a group of people that are going to want a physical CD’s and there’s people that are going to want to download content. But there’s a certain group of people know who just want what they want, when they want it. We see from our stats that music or videos are increasingly having a very short shelf life. People will often want to hear a new live recording over and over and then they move on and that is it. I often say to my friends and colleagues that you have to have some faith and work together to try things. Every community and every audience is different, but if you don’t have the tools to even explore or try things, that’s very challenging. I think mobile is so essential. People will be accessing the internet via their mobile devices more than from a computer within the next few years. If you don’t have a good user experience to access your content via mobile or any content in it, in my opinion, I think it will be very, very challenging.

    You mentioned that you are focusing your research efforts on return on investment in digital media and how orgs can get sponsorship for their technology initiatives. Can you tell me more? Why should anyone care about social media and an integrated digital strategy? Why should anyone care about having a mobile app? I’m a very “nuts and bolts”, frugal person. When I look at some of the organizations that I work with and see how much they’re spending on print material and yet they don’t want to spend a few thousand on a mobile presence, or want to wait a few years to see where this mobile thing goes, I think it is quite alarming. Showing people the return on investment is critical for them to care.

    Many arts organizations' apps are sponsored by corporations or foundations.

    Many arts organizations' apps are sponsored by corporations or foundations.

    Many organizations we are working with have packaged a digital or mobile sponsorship package and in many cases, new donors or people who were not previously interested in sponsorship at a significant level, are excited to be part of new technology, sponsoring live video streaming on websites and mobile platforms and much more.

    It’s built into our platforms—ways for people to feature sponsors, going through their audience to create new audiences, etc. What I’ve found is that I’ve been pushing organizations to think outside of their printed program with a printed logo and think, how can we think outside of the box and take the old ways that we used to monetize and seek corporate sponsors and take this into the digital space? Some organizations have come up with some fabulous things. Whether it’s embedded streaming announcements featuring sponsors, ad spots with sponsors, getting grants to cover new educational and audience development initiatives—various things. They’ve been able to monetize this in new ways, from new sponsors (not cutting out of other things).

    I am very excited that Telstra, the telecom company in Australia, hired us to create a premium custom app for the Sydney Symphony that will include live video streaming of ten concerts in their mobile apps and website. This is a win-win for everyone.

    How should arts organizations approach technology? There are so many platforms out there, there is so much information and everything’s changing so rapidly. I remember launching the app with the New York Phil and at that time, apps were still—people thought “what the heck is that?” So, the most important thing is to integrate digital media strategy into organizational strategy—into every aspect of decision-making across all departments. It involves PR, it involves marketing, it involves development, it involves operations, the audio recording department, musicians—absolutely everyone. I think that buy-in is essential. I think one of the most important things is just to start small and get permission to try something. If it doesn’t work, don’t let it validate that “this is never going to work” and if it’s a home-run, that doesn’t mean that it’s going to work the next time. It’s important to look at just getting started but with a clear, integrated strategy approach. And really, actually, there’s a lot of fear sometimes when it comes to technology and I think part of what’s been fun to see is that oftentimes, it’s a lot more fun than people necessarily anticipate and I think that that’s been a really rewarding part of what we’re doing.

    When Thomas Hampson made his recital available for download and Performance Today, Minnesota Public Radio, and European Public Broadcasting Union announced it on air. We read the comments from people from around the world—from United Arab Emirates, to Germany to California to Wisconsin—about how that music impacted them and how grateful they were for that. I was very honored and proud that some of our tools could be helping to connect the power of his voice and his artistry globally in a way that’s never happened before. I think that’s really what it’s about and instead of feeling more protectionist, as scary as it feels, to embrace democratized access in this engaged age.

    More info on Maestro API:

    mobile_api_release-api-onlyw

    Upcoming Webinar - Google Analytics - Boot Camp for Beginners

    google-analyticsGoogle Analytics - Boot Camp for BeginnersTuesday, March 8, 2011 2:00pm - 3:30pm Eastern Register today for $25 Presenter: David Dombrosky

    Google Analytics is by far the most widely used website analytics software, and it's free.  Yet many artists and arts managers pay little attention to what the analytics data is telling them about their websites.  Very few of us actually use the data to inform decisions about the design of our sites and the content that we post on our sites.

    In this 90-minute webinar, we will:

    • Explore the various types of data captured by the Google Analytics service
    • Review methods for charting traffic to your site driven by your social media accounts
    • Discuss what the numbers actually mean and their implications for your site and your visitors
    • Articulate strategies for utilizing Google Analytics to make decisions regarding website design and content

    David Dombrosky is the Executive Director of the Center for Arts Management and Technology (CAMT), an applied research center at Carnegie Mellon University investigating ways in which arts organizations can use online technology to more effectively meet their goals. He frequently presents technology and social media workshops for arts conferences – most recently for The Association of American Cultures, Performing Arts Exchange, Chorus America, Opera America, College Art Association, and Grantmakers in the Arts.

    Tumblr Is Headed For The Creative Community, Should Arts Organizations Follow?

    A vast repository of pop culture memes & internet humor, the blogging service Tumblr has grown significantly since its launch in 2007. With over 12 million blogs and with the recent raising of $30 million in funding, some see Tumblr's future as taking on blogging services like WordPress and Blogger. The site’s hallmarks are its streamlined posting dashboard and reblogging feature. Add on likes and short replies, and this gives the site a familiar feel to social networks like Flickr, Facebook and Twitter.

    So this is all well and good, but how does Tumblr relate to the arts? As mentioned on mashable.com recently, Tumblr is going to focus more on developing the growing creative communities on the site.  As Tumblr’s founder David Karp stated:

    “You look in fashion, creative writing, photography, music, so many of these creative circles,” said Karp, “and we have these really substantial communities that now live on Tumblr.”

    Should arts organizations take advantage of Tumblr’s new direction and add it to their group of social networks? Before getting into that, take a look at Tumblr’s differences when compared to blogging platforms like WordPress or Blogger. I’ve used tumblr myself for a personal blog and here are a few of the features that stood out to me and made it feel more like a social media site:

    The posting dashboard. Image via tumblr.com
    The posting dashboard. Image via tumblr.com

    • The Dashboard Streamlined for different types of media, the dashboard contains buttons that takes bloggers to posting forms customized for the content. This speeds up the posting process and makes posting media content such as audio, video and photos, a lot faster than traditional blog platforms.

    A typical submission form on tumblr. Image via tumblr.com

    A typical submission form on tumblr. Image via tumblr.com

      • The Submission Feature: This feature is especially driven towards community-oriented blogs, where the author can invite his community to write and contribute their own content. Posts can be submitted by followers to their favorite blog through a built-in form and since the posts are automatically formatted, all the author of has to do is hit publish. This is probably the feature I feel would be most attractive to arts organizations, since it asks the constituents to not only read and comment on the organization's blog, but be a driver of content as well. x
      • Reblogging: Probably my favorite feature of Tumblr. This works almost the exact same way that a re-tweet does on Twitter. Pressing the reblog button will instantly re-post someone’s post onto your blog. The feature is impulsive and probably the number one reason content spreads so quickly through the site.x

      An example of the tumblr dashboard. via tumblr.com
      An example of the tumblr dashboard and update feed. Image via tumblr.com

      • The Update Feed Imagine the feed of updates on Facebook or Blogger, Tumblr operates in the same way, aggregating all the Tumblr blogs you follow into one stream. All of the posts appear in a uniform format with the options to like, short reply or reblog.

      Tumblr’s features make it easy and accessible for the individual blogger, but that doesn’t necessarily make it great for organizations. Here are a few issues I saw with how the site operates that might be irritating for some arts organizations:

      • Tumblr is a Clique: While a Tumblr blog can be viewed by anyone, features like reblogging and replies are only available (and visible) to someone signed into a Tumblr account. This is true of many social networks, but since Tumblr is essentially a blogging platform, there is an expectation that the level of engagement should be available for all visitors. Organizations can lose out on connecting with non-Tumblr visitors who cannot “like” or comment on a post that really engages them. x
      • Kept Out of the Conversation: Another problem for engagement on the site is the system for comments - it's extremely difficult to create a conversation. Tumblr users can leave short replies, but there are no systems in place to let authors and other bloggers reply to that comment. What follows is a mess of reblogs and screen captures of comments in an effort to make a threaded conversation. Some Tumblr bloggers have tried to solve this problem using a service like Disqus, but then a problem is created for the Tumblr community. Visitors outside Tumblr can engage, but the comments will not show up in the regular feed or be accessible for Tumblr users through their accounts, and the two communities remain disconnected from one another. x
      • Customization on the site can be tough: The options are limited and those options change completely based on which theme you have installed. Some themes severely limit your options for color choice and background image, making branding difficult. Other themes do not allow for visitors to have a reply option, even within Tumblr. x
      • Remember all those reblogs, short replies, and likes? While these show up in your update feed, there is no built-in way to track them. It’s an exciting experience to see a post go viral and get re-blogged multiple times, but tracking that effect through Tumblr over time is extremely difficult. x
      • Managing the Archive: Managing past posts is difficult and while a mass editor exists, this just gives a visual overview of your posts over time. It’s hard to track a post from more than a few months back and there is no way to export your archives.

      So should an arts organization take advantage of Tumblr anyway? If you have an existing, integrated social media strategy and primary blog in place, it may be worth a shot. Tumblr has a fairly clean interface with Facebook and Twitter, and could be a good way to provide content to an ever-growing community of bloggers.

      If your organization is thinking of making this their main blog, I would hold off since it will be harder to manage in the long run and success metrics would be a pain. It will be interesting to see how Tumblr is going to improve the site to focus on the creative community and what effect it may have on how people interact with blogs in the future.

      Want to Reach [insert ethnic minority group here]? Try Being Relevant

      Perhaps one of the most difficult and sensitive topics in the arts community is that of building audience diversity. As national celebrations like Black History month approach, artists, arts managers and arts organizations often brainstorm for ways to reach out to and include minority communities in their organizations, especially if there is special programming during these celebrations. As the Pew Research Study indicates,  minority groups do have a strong presence on Twitter, with 13% African  American and 18% Hispanic. There are also a host of groups within the LinkedIn and Meetup platforms that are exclusively for minority professionals. Many arts marketers are concerned that targeting groups of people based upon their ethnic background can come across as unethical or forced.

      An example of one such social media marketing tactic popped up in my Inbox earlier this week courtesy of Thomas Cott's clipping-service "You've Cott Mail."  In this Clickz article, Giovanni Rodriguez suggests that using hashtags is an effective way to reach the Latino population on Twitter.  While the article appears on a website with general marketing advice that is not necessarily specific to the arts,  its inclusion in an arts-related clipping service suggests that this practice should be considered by arts managers.

      The screen shot below shows one of these hashtag-driven discussions in action.

      Hashtags in Action

      Hashtags in Action

      Hashtags in Action

      The bottom of the screenshot shows a promotion for the Broadway musical Women on the Verge of a Nervous Breakdown using the hashtag "#latism."  An important thing to note is that the user promoting this event is NOT the Belasco Theater or the musical's production company, it is another person promoting Latino Events in general. While this musical is certainly relevant to the Latino community, the message is especially relevant coming from a community insider.

      As an African American female who frequently uses Twitter to discover cultural events in which I may be interested, I can see how "community insiders" could either be offended or altogether ignore this type of "hashtag marketing" from someone outside of their community.  A random #Black or #BlackHistory tag from an organization I'm not familiar with would probably be ignored.

      Reaching out to a key influencer or community-recognized group is a more genuine and relevant approach for social media campaigns.  One possible workflow might be:

      1. Define the target audience (young professionals, African American women, Hispanic youth, etc.)
      2. Pick an appropriate social media platform (Twitter, LinkedIn, Meetup)
      3. Find and connect with a key influencer on the platform (for example: @LatinoEvents or @ElementsofJazz on Twitter)
      4. Find and connect with relevant niche groups on the platform (for example: minority professional networking groups on LinkedIn and Meetup.
      5. Offer Value.  A great example of this is to host a special pre- or post-event gathering exclusively for these new community members whom you targeted.

      This type of strategy boosts an organization's credibility within the communities to which they want to develop connections. It is also a more genuine way to build relationships.  As my colleague Amelia Northrup pointed out in a previous article on this topic:

      At long last, the diversity question has come around to the classic “old vs. new” debate.  When faced with declining arts attendance, is it better to “pick the low-hanging fruit” and focus on maintaining and growing our existing audience demographics (”the more return on investment for less energy” approach) or make a long-term investment in trying to attract new groups of people to our performances?

      Cultivating new audiences may be a daunting and often challenging task, but it is one of the most worthwhile investments that any organization can make.  A relevant and genuine outreach campaign is the first step in this important process.

      Technology Adoption and Implementation in Arts Organizations

      ArtsIT

      Technology in the Arts has just published the results of a  survey regarding technology adoption and implementation in the arts and cultural field. (Access the PDF publication here).

      In order to uncover emerging trends and differences in the use of technology amongst arts and cultural organizations, we asked arts managers to provide us with baseline information as well as a self-assessment of the role of technology in their organizations.  Respondents shared information about where they are now, which technologies they hope to adopt in the coming year, and how they find the resources they need to implement and maintain technology.

      This report, which includes responses across a broad spectrum of arts and cultural organizations representing a variety of disciplines in the United States and Canada, reveals a snapshot of how the field approaches technology.

      What did we discover?  Here is a small sampling of the findings that emerged:

      • Over three-quarters of organizations with annual budgets of less than $500,000 spent under $5000 on technology in the past year, while half of organizations with budgets of $5 million or more spent over $100,000.
      • Nearly half of organizations with budgets between $2.5 million and $5 million have no full-time technology staff, and that figure jumps to 82% for organizations with annual budgets of less than $500,000.
      • Organizations with annual budgets of less than $500,000 currently use static websites at a higher rate than dynamic websites, while all larger organizations are more likely to have already moved away from static websites.
      • A large percentage of respondents, regardless of organizational budget size, did not respond with any specific technology plans for the next year--which may indicate an overall lack of planning for future technology.

      Want to find out more?  Check out our report and see how your organization compares.

      Social Media Spotlight: The ToonSeum

      Welcome to the fifth installment of the Social Media Spotlight, our monthly feature focusing on arts organizations’ social media strategies.

      How to allocate time and money towards both social media engagement and online marketing is different for every arts organization. To get a different perspective Technology in the Arts decided to talk with a smaller organization, the ToonSeum, about how they achieve their social media and online marketing goals with a limited staff. I had a chance to chat with Joe Wos, Executive Director of the ToonSeum, about his approach:

      joespic

      So Joe, what is the ToonSeum?

      The ToonSeum is Pittsburgh’s Museum of Cartoon Art. It is one of only three museums in the country dedicated to the cartoon and comic arts. We offer rotating exhibitions covering all aspects of cartoons and comics, from animation and anime, to comic strips, comic books, editorial cartoons, illustration and much more. We also offer ongoing workshops, screenings and lectures.

      It really is one of the most unique museums in Pittsburgh. Every city may have a version of a children’s museum or traditional art museum, but there are only three cartoon art museums! New York, San Francisco and Pittsburgh. We take great pride in our unique place in Pittsburgh.

      What kind of marketing and PR challenges does the ToonSeum face?

      Our number one challenge as with any small non-profit is budget. We are a small museum up against juggernauts! We are up to the challenge.  If anything, budget limitations have led to creative thinking. You aren’t going to see us investing a lot in “traditional” advertising.  Being a smaller museum also eliminates a lot of the fear of change you see from larger venues. We don’t have a huge investment in outmoded technology or ideas, so we are more inclined to let go and move forward to embrace new ideas in both marketing and tech.

      We have been very lucky, the media both locally and nationally has been very supportive.  Part of that attention is because of our approach to marketing. We use online marketing to create interest in “real world” experiences. We innovate new ways of reaching out. How many museums can say they had their own beer? Illustration Ale was a great success. We didn’t mail out postcards we used facebook.

      In February we will launch our own themed hotel room in partnership with the Wyndham Grande downtown. It’s all about immersive experiences, translating virtual experiences we enjoy in gaming and through cartoons into the real world. That’s the kind of creative thinking we embrace.

      A limited budget forces truly creative thinking.

      Why did you choose to go with social networks/online marketing as a solution?

      We are a fan-based museum. It’s a new approach to museum management, marketing and even exhibitions. Comic and cartoons by their very nature, are a fan-based medium. We embrace that. Just look at San Diego Comic Con, why is every major movie launching there? Because of the power fans have via social networks. We tap into those same fans. We are a geek museum, and proud of it. Our audience is very tech savvy, early adopters who can market virally better than anyone.

      We know that the ToonSeum is a real world extension of a fan based virtual world. We are a museum of characters, icons and avatars. We want to become a real hub for comic and cartoon fans, and the only way to do that now, is through creating online connections and then inviting them to join us at the ToonSeum. Once we get them here, we know, they will tell their friends, strangers, tweet, blog, post, and tell the world about us.

      We also recognize that it can’t be just virtual, you have to take it to the fans! We have booths at major Comic Cons, from San Diego to New York. We also host Blogger events and Tweet Parties at the ToonSeum. If we can get the word out to them about our exhibits and programs they will help us spread the word.

      Beyond the standard social media efforts, such as a Facebook page and a twitter account, what other types of online efforts are the ToonSeum trying?

      I worked for twenty years with a museum that had a real aversion to technology, it took a decade for them to come around. The ToonSeum is the opposite. We want to be the first. We were the first museum in Pittsburgh to have an I-Phone App. We may still be the only one! MailChimp, EventBrite, every new social marketing tool that comes out we give it a try. We were among the first to participate in KickStarter (we were even featured in the New York Times in an article about it.) I attend the Consumer Electronic Show in Las Vegas just because I know we need to stay at pace with the public. The technology in most museums is outdated, kids can do more advance and exciting interactions at home. So we reach out, we are a Beta Test museum. We put ourselves out there to new technology and say, let us try this out first!

      Image via the New York Times

      We have an ipad docent at the entrance. Any guests who wants to experience more online while in the gallery can use it as a tool.

      For light up night we launched lights in our windows that can be controlled from the outside via an iphone. The guest has control over their experience before they even enter the door.

      I am a self-professed geek and nerd, I attend the Consumer Electronic Show in Vegas every other year, I attend the Toy Fair in New York. I bring those innovations and ideas back to the ToonSeum and find ways to integrate them. So the ToonSeum has a giant screen projection in the center of our ceiling that loops cartoons. It is of course blu-ray 3d as well.

      We have worked with Behar-Fingal to integrate QR codes into all our exhibitions. This allows guest with smartphones to link to additional content online. Whether it is a wikipage entry on the artists, or video we provide of the cartoonist at work. This is a great tool to take our exhibits beyond our walls and is also cost effective. People are walking around with access to all the information they need. In the future museums won’t need placard after placard of explanatory text. They will just need to provide a link. Their curiosity will take them beyond your walls. Each and every work of art is a potential jumping off point to a world of discovery in the world wide virtual museum.

      We know that the traffic has to flow in both directions. A museum should be a destination from those on the web looking for real world experiences, but a museum must also be a gateway to curiosity that can be infinitely explored in new and exciting ways online.

      Despite our using technology in so many ways, the ToonSeum is still ultimately about art on the walls. Because we have integrated ways to put the technology in your hands we don’t have to use a lot of monitors and computers. It makes it an individual experience, which is something we learned from social marketing. Everyone wants to interact on their own terms.

      I know you operate on a small staff, how does this affect how you manage your various online efforts?

      We have a social marketing intern whose only job is to tweet and post. That’s a must! The museum has to have a presence online that allows for immediate interaction. So we respond to every tweet that mentions us, every facebook post. It’s time consuming but it is the most important aspect of social marketing… being social!

      All of our staff also has access to post to our various accounts. So we are updating daily. More important though is the fact that our fans are out there, retweeting and posting everything for us. It gives us a much bigger presence.

      They also know to speak with the ToonSeums voice. It’s always connected to our mission and not personal. I have seen top-notch museums whose official facebook page has post about their kids getting the flu! Unless there is an epidemic of every kid visiting your venue getting the flu, how does a museum have kids that get sick? It doesn’t. Your venue has to have a virtual identity, a voice that your fans can interact with and it has to be consistent.

      This is all easier to accomplish with a small staff. There are no committees, no approval process, no budget meeting, we identify what needs done and do it!

      Does your staff size affect how you track the success of all of your online projects?

      Every guest that comes in is asked how they heard about us, and their zipcode. We track every single opened email and clicked link. That data is all placed into a matrix we use to measure our success. It doesn’t take a big marketing firm, it just takes a commitment of a few minutes each day.

      Can we talk about the Bloggers Blast? What is the event and why focus on bloggers?

      I was at the Consumer Electronics Show in Vegas and attended about 5 after parties. What impressed me was they were all geared toward bloggers and social media. I knew this was something the ToonSeum had to do in Pittsburgh.

      Traditional press is great, we love them! But today even they are pulling content from bloggers. Bloggers have fans, just like we do. It comes back to embracing a fan-based culture. So we wanted to let those bloggers get a sneak preview at our upcoming exhibitions and programs for 2011. We have special guests, a preview of the art, prizes and every single blogger will get a flash drive filled with all our press releases, promo art and more. If you are reading this and are a blogger, contact joe@toonseum.com for your invite.

      We will be following this with tweet parties, where everyone is admitted free if they tweet about the exhibits.

      You have mentioned that the ToonSeum was one of the first Pittsburgh museums to develop an iPhone app. What does the app do and what was the development process like? Has there been a good response?

      A screen shot of the ToonSeum App

      Going to back to my previous experience with another museum, I was often frustrated by the phrase “we’ll look into it.” I began to realize that phrase meant, we don’t know how to do it and aren’t willing to learn. Forget the yellow pages, the phone book is dead. It’s all about web and apps. We knew we needed an iphone app. It provides immediate access to enhance the guest experience. It also goes a long way to legitimizing you to tourist. It’s one of the first things I do when I visit a venue in a new city, I check them out online and then download their app.

      Creating an app can be an expensive prospect, thousands of dollars. That was out of the question for our budget. So, I just learned to do it myself. I applied for an apple developer license, found a great site that would allow me total control over the creation of the app, submitted it for approval and that was it. Total process took about five hours, not counting waiting for approvals, which took three weeks. I used rss feeds so that info on our hours and events could be changed on the fly. I created a framework that would allow our youtube videos to be viewed from within the application. As a cartoonist it was easy to do most of the graphic design work myself and there you go. It’s done. Our social marketing intern can update it from anywhere. I can even update from my iphone when I am out of town.

      If I am going to run a museum I should know how to do every job. I better know how to market, run the register, curate an exhibition and even mop the floors. I can then have a better understanding of how difficult a task is and more important I can lend a hand when it is needed.

      I am working on an android app right now and we are doing a complete web overhaul in spring.

      We are geeks, we love this stuff.