As the video game industry continues to grow, Hollywood studios are capitalizing on this intellectual property (IP) success through film and television adaptations. Students from Heinz College’s Master of Entertainment Industry Management program sought to better understand the current market for these adaptations. In Part II, see what film and video game executives consider to make an adaptation successful. Additionally, through a survey of gamers and non-gamers, learn what potential audiences prefer to see.
Part I: Playing the Game: The Convergence of Video
Due to the popularity and booming business of video games, Hollywood studios have capitalized on popular game titles by developing new content based off of their intellectual property (IP). This study sets out to better understand video game IP’s impact on film and television markets and what specific elements might impact an adaptation’s success.
April News: Entertainment Industry Divided on AI Tools
This month, music and film are at the forefront as each battles with the future uses for burgeoning tech. While AI-generated film visuals seem to be coming up short, progress toward realistic AI-generated music is starting to send shockwaves. On the consumer side, music streaming tools are being released to allow more listening experience customization. Across the industry, artists are celebrating ways that some these new tools can enhance their work, while speaking out against potential impacts on jobs, compensation, and creative freedom.
Top 10 Articles of 2023
Massive Software’s Influence on Popular Fantasy Film
Massive Software creates hordes of fantasy armies using Artificial Intelligence and in doing so it has changed the fantasy entertainment game. Their realism is largely due to fuzzy logic, a “way to create naturalistic and subtle behavior” that human viewers will interpret as realistic and powerful. This combined with emergent technology offers a wide array of opportunity for creators.
Streaming Service Algorithms are Biased, Directly Affecting Content Development
Despite the Covid-19 pandemic, 2020 was a big year for the entertainment industry. Many entertainment corporations reevaluated their approach to content distribution and accessibility for viewers. It is increasingly clear that streaming services will continue to exert evolutionary change on the entertainment industry. Regardless of the questions and problems posed about the algorithms used by streaming services, Netflix and other dominant platforms will continue to use them – and continue to work on optimizing the algorithm to eliminate at least the most egregious biases. It is up to the industry to hold itself accountable and ensure that the sanctity of the art of TV and film over the algorithm-based entertainment world.
The Streaming Wars in 2021: Netflix, HBO Max, and Disney+
Streaming services have won the battle over the box, and now the streaming war is in full gear. Netflix, HBO Max, and Disney+ have taken differing approaches to capturing a competitive advantage to be the top streaming service users turn to. Read about where they stand in this research by Helen Hejran.
The Four Technologies Used in Virtual Production
The visual effects (VFX) industry has come a long way in the past 30 years. Studios have discovered the importance of better production pipelines that create a more collaborative environment between directors, gaffers, and artists. This article will analyze four technologies that are used in virtual production, discussing how they work, who is implementing them in their productions, and how they will disrupt the industry.