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April News: Entertainment Industry Divided on AI Tools

April News: Entertainment Industry Divided on AI Tools

This month, music and film are at the forefront as each battles with the future uses for burgeoning tech. While AI-generated film visuals seem to be coming up short, progress toward realistic AI-generated music is starting to send shockwaves. On the consumer side, music streaming tools are being released to allow more listening experience customization. Across the industry, artists are celebrating ways that some these new tools can enhance their work, while speaking out against potential impacts on jobs, compensation, and creative freedom.

Top 10 Articles of 2023

Top 10 Articles of 2023

Every year we review our analytics to highlight what you, our readers, have found the most compelling.  In 12 short months, we have witnessed the overwhelming dominance of AI and 2022’s hottest topic (NFTs) go bust. The top 10 listed below show how YOU have followed the change over 2023. 

Massive Software’s Influence on Popular Fantasy Film

Massive Software’s Influence on Popular Fantasy Film

Massive Software creates hordes of fantasy armies using Artificial Intelligence and in doing so it has changed the fantasy entertainment game. Their realism is largely due to fuzzy logic, a “way to create naturalistic and subtle behavior” that human viewers will interpret as realistic and powerful. This combined with emergent technology offers a wide array of opportunity for creators.

Streaming Service Algorithms are Biased, Directly Affecting Content Development

Streaming Service Algorithms are Biased, Directly Affecting Content Development

Despite the Covid-19 pandemic, 2020 was a big year for the entertainment industry. Many entertainment corporations reevaluated their approach to content distribution and accessibility for viewers. It is increasingly clear that streaming services will continue to exert evolutionary change on the entertainment industry. Regardless of the questions and problems posed about the algorithms used by streaming services, Netflix and other dominant platforms will continue to use them – and continue to work on optimizing the algorithm to eliminate at least the most egregious biases. It is up to the industry to hold itself accountable and ensure that the sanctity of the art of TV and film over the algorithm-based entertainment world.

The Streaming Wars in 2021: Netflix, HBO Max, and Disney+

The Streaming Wars in 2021: Netflix, HBO Max, and Disney+

Streaming services have won the battle over the box, and now the streaming war is in full gear. Netflix, HBO Max, and Disney+ have taken differing approaches to capturing a competitive advantage to be the top streaming service users turn to. Read about where they stand in this research by Helen Hejran.

The Four Technologies Used in Virtual Production

The Four Technologies Used in Virtual Production

The visual effects (VFX) industry has come a long way in the past 30 years. Studios have discovered the importance of better production pipelines that create a more collaborative environment between directors, gaffers, and artists. This article will analyze four technologies that are used in virtual production, discussing how they work, who is implementing them in their productions, and how they will disrupt the industry.

How AR and VR are Changing Film: A Look at the Revolutionary Stagecraft, The Volume

How AR and VR are Changing Film: A Look at the Revolutionary Stagecraft, The Volume

AR and VR technology is changing the film production process. One example of this technology in use is The Volume. This research looks at how this technology came to be and what its invention means for the future of the entertainment industry.

Emerging Trends in Documentary Program Distribution: Part 1

Emerging Trends in Documentary Program Distribution: Part 1

Documentary content has long been a staple of culture and entertainment in the United States, but emerging technologies are changing the way this programming is consumed. Emerging Trends in Documentary Program Distribution focuses on understanding the current market for documentary programs and the current best practices to sell, distribute, and market documentary content. This research article is presented in two parts. The first lays out an overview of the documentary market and then moves into an analysis of how the consumption of video content has changed due to emerging technologies.

Case Study of China’s Entertainment Market under COVID-19

Case Study of China’s Entertainment Market under COVID-19

As we near the end of 2020, it is important to consider the emerging opportunities for live television as the world transitions through the global pandemic. Live performers sharing space is one aspect of a live broadcast. A second element is a live audience. The following case study focuses on how China restarted its entertainment industries and how other markets might adapt as well.