ReMasterpieces: A Machine Learning Powered Provenance Research Tool

ReMasterpieces is an academic research project created with two goals in mind: first, to recreate missing works of art using computer vision and machine learning and present the works to the original owners and second, to educate and empower people to find the actual missing works of art.

New Tech Impacts Ancient Sites

New Tech Impacts Ancient Sites

Last April, contributor Jana Fredricks attended the 2018 Museums and the Web conference in Vancouver. Amidst the chatter of digital collections, online audience engagement, and shiny new tech, she presented research on three technologies that have changed the way cultural heritage sites are understood and documented in the digital age. Her paper, Digital Tools and How We Use Them: The Deconstruction and Reconstruction of Cultural Heritage in Syria, was presented in a panel entitled Post-Colonial Digital.

Blockchain Explained: Understanding the Technology and its Applications for the Arts, Part 1 of 3

Blockchain Explained: Understanding the Technology and its Applications for the Arts, Part 1 of 3

In this three part series we will detail how blockchain works, its applications for the arts, and the risks arts managers should consider before deploying a blockchain based system. 

New White Paper: Open Data and Data Visualization in Arts Organizations

New White Paper: Open Data and Data Visualization in Arts Organizations

Data collection and communication is an essential tool for effectively managing arts organizations. Data visualization techniques can reveal organizational or industry insights in a manner which is easy for managers to understand and communicate to their stakeholders. Explore sources for open source data, and low cost, high impact data visualization tools in this new white paper.

#TBT: Accessibility in the Arts

This past year, contributor Kate Tsai gave us several fantastic articles about accommodating disabilities for arts non-profits. It really seemed to interest our readers so we wanted to re-post some of the Kate's best articles, and remind our audience of a few past gems as well.

First Kate gave us a fantastic infographic about many different types of impairments and disabilities that can create barriers when interacting with an arts organization. In addition, she walked us through 6 quick ways to adjust websites, making them more readable and clear for audiences of all kinds. 

Some of our most well-read accessibility articles center on technology for museums. In the spirit of other brief overviews. In 2016, contributor Christine Nolan showed audiences just which technologies can contribute to a more accessible and audience-friendly museum experience. 

 

5 Technologies with the Potential to Enhance the Museum Experience

In the same vein, contributor Stephanie Sun wrote about 5 technologies that give audiences ways to connect differently with the arts experience. Although these weren't highlighted directly as opportunities to improve accessibility in Museums, they are all opportunities in these areas. For instance, 3-D scanning has made it possible for Museums to create touchable replicas for people with vision impairment. What are some other applications of these technologies that open doors for improved accessibility. 

Opening Doors

Museums are not the only ones looking to accommodate a wider range of audiences. Contributor Christine Sajewski writes a two-part piece on what sensory-friendly performances are and how they are implemented effectively in the field. The first part focuses on the 'what' and the second part focuses on the 'how'.

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AMT Lab News Roundup: August

AMT Lab News Roundup: August

August tends to be summer's warmest month, and the news in the arts management and technology sector was just as hot. Cuseum released a report on AR’s visitor impact, early blockchain prototypes were found in the New York Times, and the Broad Museum shared details on their upcoming smart gallery labels. Plus, if your organization hasn’t thought about Pinterest in a while, you may want to. Read on to find out more!

Emerging Digital Pathways #3 of 5 Peer-to-Peer Fundraising

Emerging Digital Pathways #3 of 5  Peer-to-Peer Fundraising

Peer-2-Peer (P2P) campaigns are used often among the non-arts nonprofit community in the United States. 87% of  Millennials and Generation Xers are willing to use peer-to-peer for their giving. P2P is a digital fundraising platform that strengthens the relationship between donors and arts organizations. It is an interactive platform where donors can be more actively engaged with their organizations and share their contributions with their peers. If arts organizations want to build deeper relationships with donors, they should try to include P2P in their fundraising plan.  The following article explains how.