Imagine a front-facing network akin to the Internet, except exclusive in access. That’s Internet2, which exists to streamline network access for entities with a commitment to research and education.
Audience preference to interact and discover in a socially active environment can be supported with thoughtful integration of mobile social media.
ReMasterpieces is an academic research project created with two goals in mind: first, to recreate missing works of art using computer vision and machine learning and present the works to the original owners and second, to educate and empower people to find the actual missing works of art.
3D printing opens up opportunities through educational offerings at museums and other institutions. This article outlines 3 major benefits 3D printing provides to museums and how to implement them.
Augmented Reality (AR) & Virtual Reality (VR) have caught the interest of community builders and educators alike. But is this a solution for everyone? This article provides the tools to make an informed decision.
What does it actually cost to place classroom-enhancing software in classrooms? This infographic breaks down the expenses.
Finding data and analyzing it takes time, something in short supply for most arts managers. But without taking the time to collect and analyze data, arts managers are making decisions without knowledge. Here are two tools and one source to consider as you move forward in your work.
"Who's afraid of modern art?“ – with this question, students begin their guided journey through the Städel Museum`s new online course. The oldest museum foundation in Germany is celebrating their 200th birthday by redefining their communication strategy to fit the digital age. Part of this change is the implementation of an online art history course and more recently a virtual reality tour of the museum in the 19th century. This course is an addition to the museum new offerings, like a digitorial, a digital catalogue that informs you about the current exhibition or an online audio tour.
AMT Lab contributor Seggen Mikael sat down with Chantal Eschenfelder, Head oft he Educational Department, and Axel Braun, Head of PR and Online Communication, to discuss the online course`s implementation and success, as well as the Städel Museum’s other offerings in their digital revolution.
Do you think virtual reality is all the rage? Or not? Here's some insight from Microsoft designers for arts managers.
Looking to join the arts with another subject through the use of technology in the classroom? This Wednesday, let's look back at Jackie Shimshoni's May 2015 white paper, Technologies in Arts Integration Curricula.