In this interview episode Margo Cunningham and Amelia Henderson sit down to discuss the research on STEAM education, the history of classroom tech, tech adoption in the arts classroom, and the promotion of classroom tech in response to COVID-19.
Let's Talk: Reopening Progress and Reaching Digital Audiences
VoxPop: P2P Distribution and Marketing via Profit Sharing
In this episode contributor Reid Manning sits down with Charles Hugh, the founder and CEO of Voxpop Games, a peer to peer game distribution and development platform. Together, they discuss the launch of the Voxpop platform and their mission of supporting streamers and developers by utilizing profit sharing with marketing.
Increasing Audience Engagement Through Interactive Design and Gamification
In this episode, Lydia Kilian, the chief editor of research at AMT lab, sat down with Chance Lytle, a game designer at Schell games, and a recent graduate from the entertainment Technology Center at Carnegie Mellon University. Together, they will discuss several projects that Chance worked on with interactive game design, audience engagement, and gamification.
Building DEIA in the Arts: Part 2 of 2
This is part two of a two-part series.
In this episode Alyssa and guest co-host André Solomon sit down with Grace Stewart, the Diversity, Equity, Accessibility, and Inclusion Project Manager at the American Alliance of Museums. Together they will discuss the Alliance’s Facing Change Initiative and how the project is addressing equity in museums across the nation.
Building DEIA in the Arts: Part 1 of 2
In this episode Alyssa and guest co-host André Solomon sit down with Grace Stewart, the Diversity, Equity, Accessibility, and Inclusion Project Manager at the American Alliance of Museums. Together they will discuss the Alliance’s Facing Change Initiative and how the project is addressing equity in museums across the nation.
Let’s Talk: Strategies and Technology for Reopening the Arts
Future Tenant 2.0: Rethinking Arts Programming in a Digital Age
Join Alyssa as she sits down with Sarika Sanyal, Program Director of Future Tenant, to follow up on Future Tenant’s experimental programming, how they shifted in-person programming to digital platforms, and their adjustment to remote work as an organization supporting local artists and partners in the arts.
Let's Talk Problem Solving in a Pandemic: Remote Technology, Automation, and Fundraising
Environmental Sustainability in the Arts: The Impacts of 5G and IoT
Join Alyssa as she sits down with contributor Helen Boo to talk about the potential impacts of 5G and the Internet of Things on the arts industry. Together they discuss how these technologies may improve interactive installations, inspire the building of green initiatives, and potential data security concerns for the arts.









