Museums and Tech

Increasing Audience Engagement Through Interactive Design and Gamification

Increasing Audience Engagement Through Interactive Design and Gamification

In this episode, Lydia Kilian, the chief editor of research at AMT lab, sat down with Chance Lytle, a game designer at Schell games, and a recent graduate from the entertainment Technology Center at Carnegie Mellon University. Together, they will discuss several projects that Chance worked on with interactive game design, audience engagement, and gamification.

A Conversation with Estimote’s Mark Modzelewski

A Conversation with Estimote’s Mark Modzelewski

AMT Lab Contributor Kate Martin sits down with Estimote's Mark Modzelewski. As one of the premiere beacon manufacturers in the world, Estimote is on the cutting edge of providing contextually rich mobile experiences that connect the real world to your smart phone. As both an artist and technology professional, Modzelewski provides unique insight into beacon technology and its applications to the arts and culture industry.

Technology in the Arts #55

Our most recent episode features two listener emails - one from Bill with a tip on a new Facebook tool and one from Margot with a question about the implementation of tech tools in museums for arts education. Also this week, Brad interviews musician Jonathan Coulton about his partnership with Creative Commons.

Use the following handy-dandy links to follow along:

If you missed our first interview with Jonathan Coulton from March, check out episode #38.

Cool Sites of the Episode

Brad: Intersquash.com and Venuem.com Jason: YearbookYourself.com

Again, special thanks to composer and sound designer Joseph Fosco for providing our new theme song. Learn about Joseph and his work at www.JosephFosco.com.

Reminder - If you have any questions or interesting discussion items, please send them to podcast@technologyinthearts.org.

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