In this interview episode, our summer podcast lead Michael Butler talks to AMT Lab contributor Whitney Jefferson about how venues and live music performances having been affected by the Covid-19 pandemic.
Let's Talk: Zoom Fatigue, VR Festivals, and Streaming
In their first Let’s Talk episode, Angela Johnson (Podcast Producer) and B Crittenden (Technology and Interactive Content Manager) chat about Zoom fatigue with AMT Lab contributor Morgan Kasprowicz, then continue the conversation about the pandemic’s impact on the arts with a discussion about VR festivals and streaming.
What the .Org Domain Sale Would Mean for Nonprofits: Jacqueline Lipton and Rick Lane
In this interview episode, Alyssa and Mikayla talk (over Zoom) with Jacqueline Lipton, Professor of Law and Legal Writing at the University of Pittsburgh, and Rick Lane, the CEO of Iggy Ventures, LLC, about the potential sale of the .org domain, which was still pending approval at the time of this recording in late March. This would have heavily impacted nonprofits, which is discussed in this episode, and while the .org domain is no longer for sale, a dialogue to rebuild trust has taken place and is still circulating.
A Conversation About the Similarities between Working in the Arts & Tech Industries
In this two-part interview episode, Alyssa Wroblewski talks with Elliott Mower and Rachael Wilkinson about their experiences moving from working in the nonprofit professional arts sector into the tech sector. They reveal not only their own personal adjustments but what useful tactics arts managers could adopt from that industry.
Let's Talk: Tech, Social Media, Podcasting
Michael Walsh: Blending VR and Traditional Sculpting
Technology Integration in Arts Education
Let's Talk: Reopening Progress and Reaching Digital Audiences
VoxPop: P2P Distribution and Marketing via Profit Sharing
In this episode contributor Reid Manning sits down with Charles Hugh, the founder and CEO of Voxpop Games, a peer to peer game distribution and development platform. Together, they discuss the launch of the Voxpop platform and their mission of supporting streamers and developers by utilizing profit sharing with marketing.
Increasing Audience Engagement Through Interactive Design and Gamification
In this episode, Lydia Kilian, the chief editor of research at AMT lab, sat down with Chance Lytle, a game designer at Schell games, and a recent graduate from the entertainment Technology Center at Carnegie Mellon University. Together, they will discuss several projects that Chance worked on with interactive game design, audience engagement, and gamification.









