Audience Engagement

The Future of Technology in the Performing Arts: VR versus Broadcast

The Future of Technology in the Performing Arts: VR versus Broadcast

Have you ever wished you could be front row for your favorite artist or see a sold-out Broadway show, all from your living room? Technology is making that a reality, from VR concerts with stars like Sabrina Carpenter to the National Theatre Live broadcasting plays live to cinemas or to your couch. But can a headset or a movie screen ever truly capture the magic of being there? In this episode, Alexann Sharp and Lehan Xu explore the technological revolution changing live entertainment and ask if we're gaining accessibility at the cost of authenticity.

Building Embodied Experience in Design and the Arts with Stephen Neely

Building Embodied Experience in Design and the Arts with Stephen Neely

In this episode of Tech in the Arts, Dr. Stephen Neely, associate professor at Carnegie Mellon University's School of Music, talks with the Sofia Akhmanaeva, AMT Lab’s Social Media and Marketing Coordinator. They discuss eurhythmics, a century-old practice focusing on the bodily engagement of music, and how these principles extend to modern interaction design. The conversation delves into the evolution of design practices and the need for a more holistic, user-centric approach in the digital age.

VoxPop: P2P Distribution and Marketing via Profit Sharing

VoxPop: P2P Distribution and Marketing via Profit Sharing

In this episode contributor Reid Manning sits down with Charles Hugh, the founder and CEO of Voxpop Games, a peer to peer game distribution and development platform. Together, they discuss the launch of the Voxpop platform and their mission of supporting streamers and developers by utilizing profit sharing with marketing.

Increasing Audience Engagement Through Interactive Design and Gamification

Increasing Audience Engagement Through Interactive Design and Gamification

In this episode, Lydia Kilian, the chief editor of research at AMT lab, sat down with Chance Lytle, a game designer at Schell games, and a recent graduate from the entertainment Technology Center at Carnegie Mellon University. Together, they will discuss several projects that Chance worked on with interactive game design, audience engagement, and gamification.

Podcast: Apps, Technology and Audience Engagement - An Interview with Jane Alexander of the Cleveland Museum of Art

Podcast: Apps, Technology and Audience Engagement - An Interview with Jane Alexander of the Cleveland Museum of Art

Jane Alexander, the Chief Digital Information Officer of the Cleveland Museum of Art discusses the ArtLens app, audience engagement, digital natives, and social sharing in the newest episode of the AMT-Lab podcast series.

Podcast: Daniel Morena Discusses Powering Audience Engagement with Artificial Intelligence

Podcast: Daniel Morena Discusses Powering Audience Engagement with Artificial Intelligence

Artificial Intelligence opens new avenues for museums to engage audiences, and create a plural vision of the museum. In our latest podcast Daniel Morena, of 32Bits, discusses the Iris+ AI exhibit integration used at the Museum of the Future in Rio de Janeiro, Brazil.