Current — AMT Lab @ CMU

Mobile

Four free online tools you should know about

Roving arts management reporter, reporting for duty! I’m taking a brief break from my summer gig at Wolf Trap Opera Company to resume my TitA duties and re-cap the delights of the Opera America Conference this week in Los Angeles. Conferences are great places to exchange ideas. I always come away with a list of things to check out. Here are a few great free tools on my list:

  • Box.net—Simple online file sharing. Can be used instead of a share drive, OR as a way to upload your season brochure for easy patron download.
  • Pitchengine.com-the social PR platform—Make fuss-free digital press releases with easy links to multimedia. No coding, no WYSIWYG editor screwing up what would otherwise be a reasonable task.
  • Twitalyzer.com- Does a slogan like “serious analytics for social relationships” take the fun out of Twitter? No way! Track your impact through hard data, not just anecdotal evidence.
  • Polleverywhere.com-create polls that audience members can answer via SMS text messages, Twitter, or the web. Some great advanced features for a little extra money, too!

[And I won’t assume you don’t know about Foursquare.com. If you’re not offering people who check in (or your “mayors”) something cool, look into it.]

And I must mention one that is not free (but cheap): Wildfireapp.com is ideal for setting up campaigns, coupons, and sweepstakes. Great way to capture data on your patrons.

Also, this is pretty sexy: operabyyou.com

Look for conference interviews by yours truly coming up on future Technology in the Arts podcasts!

Thanks to Ceci Dadisman and Palm Beach Opera for many of these sites!

Mobile apps and the arts: where we are and where we're going

Expressway at Night by the Pug Father
Expressway at night by The Pug Father (from flickr.)

2009 saw many new technologies first start up (like Google Wave), slowly emerge (mobile apps), or explode with popularity (Twitter). In the past year, we at Technology in the Arts have been writing a lot about the emergence of mobile technologies in the performing arts, particularly the emergence of mobile apps. We’ve highlighted disagreements between artistic and administration staff about the role of phones in the audience, as well as the new and unique ways orgs are promoting the arts through apps. We featured a short video of mobile marketing guru Ron Evans of Groupofminds demonstrating new apps as part of a webinar hosted by the Center for Arts Management and Technology on “Mobile Applications for the Arts: Where Are We” (more on webinars at the freshly made-over CAMT site.) I caught up with Ron again around New Year's to discuss where mobile technology is now and how we might expect it to develop in 2010 and beyond. Amelia: What do you think arts patrons want in a cell phone app? What are the most successful examples that you’ve seen at giving the intended audience what they want?

Ron Evans: In a study I recently completed for the Artsopolis Network (who is considering building a mobile application to allow patrons to access their arts calendaring portal), of patrons aged 48-64, surprisingly one of the top results to your question is "Parking." People really want to know what parking options are available to them before the event, how much the parking costs, etc. This is a perfect example of some of the answers one might overlook when focusing on the arts organization's presentation of "the art" and is really very practical and useful information to know. Other responses that score high include restaurant information for pre/post show activities, availability of events near the users location (and the event start times), getting directions to the event, and being able to purchase tickets through the app (hopefully with discounts). These are all practical responses, and that's ok right now -- we're in a phase of early adoption, and outside of these functions that they are already familiar with (using Yelp to find restaurants, or using the iPhone's maps to get directions to a location) people don't really know what they want yet. They will be attracted to new phone technologies/capabilities that are cool as they develop.

iPhone Transparent Screen by edans
iPhone Transparent Screen by edans (from flickr.)

A: In the current marketplace, what are these apps useful for? Is it simply audience engagement and a connection with the organization? Is it selling tickets? Or do you think that at this point they serve more as publicity devices—the organization that comes up with a cool app gets written up in papers, and gets a reputation for being forward-thinking?

RE: I feel that it is all of the above. If your arts organization creates a mobile app, it still feels like magic. Since many groups are local or regional and not national in scope, it doesn't really matter if an arts group in Boston creates an app similar to the one you just created in San Diego -- to your local community, you're cool. You're looked at as a forward-thinking organization with resources to spend on research and development, and I've seen several funders interested in funding new technology like this. Now, there aren't many examples of financial return on investment for the creation of an app. But similar to social networking, there are many examples of a visibility return on investment, and that's of course quite useful in many cases. But some people have to be the pioneers, who build things because they are fun and cool and give a new spin on the experience -- those people are the ones that eventually find the ROI. But to finish your question, apps can be designed to serve a variety of purposes, from deepening audience engagement to simply helping people find events to attend in the first place.

A: Back in the 90’s, there was a big “everyone needs a website” push for all commercial and non-profit orgs. Now everyone wants their website to be mobile-accessible. Is the next step that everyone needs a mobile app for their organization? In short, are apps right for everyone?

RE: Let's draw a quick distinction between mobile accessibility and mobile apps. The former is simply having a website that looks good when viewed in a mobile browser, and this is an absolute must-have. The latter is the creation of a new software program that people can download from places like the Apple AppStore, and is not a requirement, but is certainly cool. For a mobile-accessible site, your web designer should create a mobile-friendly version of your site, and you should try it out on various phones. If you use a content management system such as Wordpress or Drupal, there are free plugins that will do this for you automatically -- it's quite easy, and has the advantage of working for any phone with web-browsing capability. Mobile applications however, only work on the phone they were designed for, so you need different applications for the iPhone, the Droid, Blackberrys, Nokia's, etc. New tools are looking to make this a bit easier: for example, there are software coding environments that allow you to code your app in a general way, and then spit out "flavors" of apps that work on different phones. New technologies like this should bring down the cost of creating apps significantly.

iPhone sunset in the Andes by Gonzalo Baeza Hernández
iPhone sunset in the Andes by Gonzalo Baeza Hernández (from flickr.)

A: What type of organization could benefit the most from creating a mobile app? How do you suggest an organization research and decide if a mobile app is right for them?

RE: I don't think the use of an app would be better or worse for a specific arts genre. If you're doing interesting things, an app would offer a new medium to communicate that information. Before deciding to move forward on any development, I'd do two things. 1. Research what's out there already -- do some searches in the app store of your smartphone for organizations like yours, and see if apps exist already, what they do, and how you might use them if you were to contact the org that made them. 2. Ask your patrons -- send them a survey and tell them you're considering creating mobile access to the arts experience, and ask them what they would like to see, with an open-ended comment option. I've taken arts organizations through this process and answer analysis, and the information received is fantastic in focusing your development, saving you money, and ultimately increasing your chance of "success" in however you define it for your creation.

A: I’ve been researching streaming video in arts organizations and I have been finding there are many performing arts organizations that are having trouble obtaining the rights to stream video. Similarly, there are many modern museums and galleries that cannot obtain permission from artists to put a photograph of their art on their website, much less a mobile app. Do you see this as a significant barrier to arts organizations developing apps?

RE: Yes, it is a huge barrier. People that own the rights need to lighten up and realize that capturing the likeness of a piece or an event to share the act of participation isn't the same as being there in person and participating. But this is really only a barrier to apps that are designed to display this sort of content. There millions of other ways an app could augment my arts-attending experience, and many organizations are focusing on those ideas right now.

Samsung mobile phone by Milica Sekulic (from flickr)
Samsung mobile phone by Milica Sekulic (from flickr.)

A: Do you foresee a huge demand for on-demand video on smartphones? How do you think the market reconciles the hi-def video craze with viewing performances on a low-def platform (i.e. tiny screen, tinny sound quality)? What sort of apps do you see emerging in the future, based on current trends?

RE: Actually, on-demand video, no. You can do it already and that will just become easier. The next big thing is going to be live streaming video -- sharing the experience you're at right now, with yo friends who aren't there with you. The iphone already has this capability (although you can't use it unless you break your contract with Apple and "jailbreak" your phone). AT&T also doesn't want you to have this capability right now, as it will be a huge drain on their mobile network resources. But as 4G speed and more becomes standard in the next couple of years, you're going to see this capability emerge, and instead of asking people not to take pictures, many arts groups will be asking people to not stream capture the entire event on their phones. This is going to be a big battle. But again, I point out that watching a show through a cell phone camera is not the same thing as attending the show in person in all its glory. One should be a "taste" of the other, intended to drive interest and participation. But many rights holders and arts organizations aren't going to see it like that for a long time.

I also think there will be more and more location-based apps, that know where you are in relation to everybody else, and your friends. For example, it is going to be easy and precise for you to be able to find your friends in a crowded 1800 seat concert hall -- you'll be able to point your phone like a compass to find them, as well as see them represented on a map that includes the walls etc. of the physical space you're in. There are already apps being worked on that help you find friends to attend with, identifying people of similar interests and tastes. And apps will start asking you for permission to do the things you do most -- do you usually go out to dinner before shows? Your phone will know that, and ask you "should I make a reservation at X restaurant for you?" You just give the ok -- the default will be that the phone asks for your approval, not the other way around with you hunting for a restaurant and trying to tell the phone you want to make a reservation. Sound like the stuff from science fiction movies? It's closer than you think, and it will all be based on the continued constant recording of your preferences and actions, in order to try to predict your future behavior. Getting your DNA examined to know your physical traits is pretty commonplace today -- getting your behavioral preferences mapped will be the goal of tomorrow. Sounds potentially Orwellian, I know. But if you can get beyond that, it's pretty exciting stuff, and we are just starting to play around with ways to enhance the arts experience itself using these technologies -- interesting stuff to come!

Ron Evans of GroupofMinds.comRon Evans is the founder of Groupofminds.com Arts Consultants, and is a leading developer and researcher of arts marketing and audience development using technology. His firm assists arts groups to explore emerging technologies and measure their impact on patron behavior in expanding arts audiences. He can be reached at http://groupofminds.com/contact-us

We ask that you now turn ON your phones! Enjoy the show!

Fail Phone by Rammikins!

Today on the Technology in the Arts blog, a further investigation of the burning question--mobile phones: good or evil? Last week, we investigated the evils of mobile phone technology in the context of arts audiences. This week, it’s time to turn on your cell phones and explore how mobile phones can help the audience engage with arts organizations on a personal level.

There are quite a few examples of mobile phones being used quite creatively for marketing and audience development initiatives. I’ve heard of a few different arts orgs twittering backstage during performances.  Most notable is the Broadway show Next to Normal, which tweeted an entire performance in short little 140-character spurts. You can still read the archived tweets here. And by this point, many orgs have mobilized fans through social media via their smartphones or even with texting services offering discounts. The artistic and production staff are harnessing the power of a mobile social network, too. In July, the Old Vic’s invited audiences into the creative process of its 24-Hour Play Marathon, with tweets from followers shaping the direction of some of the plays. During the national staging of The Laramie Project: Ten Years Later, audience members used Twitter from their phones at many theatres to ask questions at post-show forums. In addition to coordinating the Q & A sessions, theatres across America that participated in the project used Twitter to sync their production with the “lead” show at Lincoln Center. For a unique national project like The Laramie Project: Ten Years Later, an application like Twitter that is easily accessible from a cell phone is perfect to coordinate artists, production staff, and audiences.

If we drift away for a minute from the concept of cell phone use during the show, we see people starting to discover with their inner arts-lover with all kinds of cool apps being developed for smart-phones:

  • There’s the Gustavo Dudamel iPhone app, where you can conduct "March to the Scaffold" or "Dream of a Witches' Sabbath" from Berlioz's Symphonie Fantastique.
  • There’s the bizarre, yet popular ocarina app, which turns the phone itself into a musical instrument. (video footage below)
  • Most of us have now heard of Pandora Internet Radio, which recommends songs based on songs you like.  Pandora apps are available on the iPhone, Blackberry, Palm Pre and a variety of other phones.
  • Zoozbeat, which allows users to compose their own songs with a variety of instruments by simply shaking and moving their iPhone, was recently featured on CNN.com.  
  • If you are more the theatrical type, the complete works of Shakespeare are now available on an iPhone app.
  • In the visual arts arena, your phone can become your canvas with the Brushes app, an iPhone finger-painting tool. (Gallery of Brush app art at the end of the post.)

Will apps like the ones listed above increase the audience's desire to flock to the theatre? Hard to say. But one thing is certain--show time is still a boundary that none of these apps and few of the organizations using smartphone technology seem willing to cross.

In pondering last week’s entry on the evils of cell phones in the audience, I began to wonder if proper cell phone etiquette is merely a question of our expectations for the specific venue. For example, I doubt anyone would be bothered by people texting at a broadcast of an opera in a baseball stadium, or perhaps even an outdoor lawn concert. This summer, the National Symphony Orchestra started twittering program notes to audience members in lawn seating. Sure, some people might still be bothered by the LCD lights and the “text-offender”’s inattention to the performance at hand, but outdoor concerts have a different aura about them. It’s like people expect to be distracted by the sights and sounds of nature, especially if they are sitting on picnic blankets with a cooler of beer next to them. But, then again, it’s a sliding scale. When I think of the last two outdoor venues I attended in Kansas City, my reaction to texted program notes would have been quite different. The first is Heart of America Shakespeare Festival, a rollicking good time with a temporary stage and lawn seating. Audiences are encouraged to bring their own picnics and drinks to the show. On the other hand, there’s Starlight Theatre, which brings in touring Broadway productions every year. The performances take place in a large (permanent) amphitheatre with a stage and seating approximating a large indoor performing arts center.  Texted program notes at the Shakespeare Festival? Great. Starlight, I’m not as enthusiastic. It’s too close to an indoor venue and part of me feels like the same rules should apply.

So maybe it’s a question of societal expectations. As we are often told, social etiquette at the theatre was quite different “back in the day” when, watching the performance was optional and (sometimes they’d seen it multiple times), talking was almost expected. The overture was initially conceived as a signal for all to get to their boxes. In some of the more low-rent houses, audiences would jeer the performers or even throw vegetables. (sometimes they still do…) But today’s cultural values center around respecting the artists on stage. It’s sewn into the experience of going to a live arts performance in America. We’ve experienced a cultural shift in expectations in the opera house since the old days. Perhaps we will again with the advent of these new technologies.

Bottom line: with great smartphone power comes great responsibility. A responsibility to our audience to engage them on their level, balanced with a responsibility to respect the experience of art for both the audience and artist. These two duties will come into conflict more and more in the coming decades, and it's also our responsibility to wonder--and determine for our own organizations--at what point the two can meet.

We ask that you now turn off all cell phones and pagers. Enjoy the show!

Corwin wrote a great post a month or two ago about the new technologies that museums have started to implement to increase interactivity with their patrons. I thought it might be interesting to explore the performing arts side of things. Two things inspired me think about this: cell phones at a concert

Firstly, an arts professional recently told me about an idea she had about implementing a system where program notes would be sent to audience members’ phones during performances. Great idea to engage audiences, but even texting the audience members prior to curtain was met with a lot of resistance from house management. Second, another theatre company wanted to institute a texting night, where people would be allowed to text in the back section of the theatre, as long as ringers were turned off. As one might expect, this was met with much chagrin by artistic staff.

Cell phone usage is a big issue for everyone in the theatre world, especially for audience members. At most theatres, it’s house management’s responsibility to keep the peace, and they have good reasons to want the audience trained to turn off their cell phone before curtain (More on texting at the theatre on Arts Journal). At this point we’ve all had an experience, whether it be a movie, church service, class or performance, interrupted by someone’s phone ringing or someone “innocently” texting. (And, although loathe to admit it, many of us have experienced the embarrassment of being “that guy” whose phone serendipitously screeches at the worst possible moment!) In researching this post, whenever I read an article on cell phone distractions in the theatre, there were often 10 or more comments by people voicing their frustration about the rude text-er or Twitter in the row in front of them who ruined their night. And it’s not just the other audience members who get distracted. In the theatre where I used to work, actors would regularly complain of being distracted by the LCD lights when audience members texted. Many of us have seen the now-infamous video of Hugh Jackman and Daniel Craig in “A Steady Rain”, where Jackman berates an audience member whose cell phone went off during the performance.

Hugh Jackman and Daniel Craig in “A Steady Rain”

Some arts organizations go to great lengths to achieve cell-phone-free evenings—cell phone use during a performance has been illegal in New York City since 2003. Here in Pittsburgh, we try a more subtle, almost subliminal approach. A friend told me a story this weekend about an arts org that used to play a cell phone ring over the PA system a minute or two before the pre-show announcements. It sounded like it was just some one’s phone in the back of theatre. My friend thought this was sort of a wacky idea, until one night he sat in the balcony and saw everyone whipping out their phones to turn them off.

But I digress. As texting delivery systems get more commonplace and affordable, arts managers now have the capability to reach out to audiences in new ways about the art that they are experiencing. Some would argue that mobile technology use could be one way to further your mission to reach or unite your local community around art. Unfortunately, this sometimes causes direct conflict with the artistic and house staff. Now, I am not trying to paint these segments of the arts org world as out-of-touch with technology; I’ve seen these departments embrace other technologies in creative and wonderful ways. Ticket scanners save ushers a lot of hassle. And advances in stagecraft technology make for some spectacular productions.

But they have a point. When you take your personal technology into the performance with you to enhance the performance, it begs the question: shouldn’t the performance be enough? The art has stood on its own for, in some cases, hundreds of years, aided only by program notes and, in the past few years, by supertitles in the case of opera. Perhaps this is the argument for the new technology—that old art must stay current with its audience, who may not know to clap between pieces, but not between movements. Or have their understanding enhanced by knowing that Mahler wrote the song cycle after the death of his two children and perhaps that is why it is so depressing. (Sidenote: does anyone else find it interesting that the endings to operas are nearly always included in the synopsis in the program notes, but never the endings to plays?) Personally I love to read program notes, especially the articles about the lives of the artists. But while I’m watching Troy and Rose Maxson argue in Fences, will a text telling me that August Wilson married three times enhance my theatre experience or merely distract me from the drama onstage?

Can a performing arts venue add interactivity during performances without distracting other patrons and performers? And without inciting a riot amongst house and artistic staff?

I’m really interested to know your thoughts, opinions and experiences with this issue; we’re planning on making this a two-parter, discussing ways mobile technology can enhance enjoyment of performances next week.

Of course they chose Hendrix...

It seems the New York Philharmonic is taking a cue from American Idol. During a recent concert in Central Park, the Philharmonic asked the audience to text their votes to select the orchestra's encore piece. Naturally, the audience chose "Purple Haze." After all, what audience would prefer "Flight of the Bumblebee" over the Hendrix classic? Photo courtesy of froMJersey's Flickr photostream.

According to MobileActive.org, an online resource that examines the use of mobile technologies for social change, the Philharmonic has been using Kodime, a company based in the UK, as its mobile vendor for the past two seasons.