mobile apps

Podcast Episode 83 - CloudTix and the Mobile Ticketing Experience

This episode serves as a farewell to Amelia Northrup who has been working with the Technology in the Arts for the past two years while she completed her Master in Arts Management degree at Carnegie Mellon. We wish her the best of luck in her new adventures in the field!

CloudTix allows a venue's patrons to select seats and purchase tickets with an easy-to-use mobile app
CloudTix allows a venue's patrons to select seats and purchase tickets with an easy-to-use mobile app

In this episode, Amelia talks with Bill Predmore, Founder and President of POP - an interactive marketing agency crafting innovative experiences for the web, mobile devices and emerging technologies. Their discussion focuses on CloudTix, a new platform for mobile ticketing experiences which allows patron's to learn more about a performance, view multimedia content, select their seats, and purchase tickets from within an easy-to-use mobile application.

Podcast Episode #80 - Mobile App Development at the Warhol

Image via warhol.org In this episode, Thomas talks with the Andy Warhol Museum's Josh Jeffrey, the Web and Digital Media Manager, and Tresa Varner, the Curator of Education, about their new mobile apps and the development process behind them. From augmented reality to silkscreening on the iPhone, no two apps at the Warhol are exactly alike.

Cool sites of the episode:

The Andy Warhol Museum - The home of everything Andy Warhol, this Pittsburgh based museum features work by the artist as well as exhibitions of contemporary artists from around the world.

Brunner Digital - This advertising and software development company worked with the Warhol on many of the apps mentioned in the episode.

Toura - Focused on tourism and travel industries, this mobile software development company has worked with the Warhol as well as multiple other museums and cultural institutions.