Management
Digital Tools and How We Use Them: The Destruction and Reconstruction of Tangible Cultural Heritage in Syria
Jana Fredricks | October 2018
An in-depth look at three technologies that have changed the way cultural heritage sites are understood and documented in the digital age.
User Level: Beginner
Open Data and Data Visualization in Arts Organizations
Gillian Kim | July 2018
An overview of the open data resources available to arts organizations and high impact data visualization techniques.
User Level: Beginner
Art At The Heart Of Smart Cities
Jenée Iyer | June 2017
Our in depth investigation into how the arts are essential to creating and sustaining the cities of tomorrow centers on issues of modern city livability, urban branding and skilled workforce development.
User Level: Beginner
An Arts Organization’s Guide to Integrating Digital Analytics into Social Marketing
Wei Wei | April 2017
This step-by-step guide for arts managers gives specific ways to leverage analytics such as Google Analytics and Facebook Insights to make decisions with digital data points.
User Level: Intermediate
The Future Of CRMs: Five Up And Coming Features That Could Benefit Your Arts Organization
Justin Gilmore | March 2017
This white paper takes a look at up and coming CRM features, including chat bots, predictive models, artificial intelligence, machine learning, online engagement tracking and website integration.
User Level: Intermediate
A Handbook for Arts Managers: How Google Analytics Can Help Solve Operational Challenges
Kathleen Grennan | January 2016
Though often used to analyze traffic and commerce, Google Analytics is a powerful tool whose applications are near-limitless. In this handbook, AMT Lab contributor Kathleen Grennan illustrates a number of ways in which arts managers of all types can use Google Analytics to make data-driven decisions in operational settings. From obtaining new audiences to helping with fundraising efforts, this is a good introduction to this flexible tool.
User Level: Beginner
Silicon Valley Struggle: Engaging Technology Entrepreneurs in Arts Philanthropy
Jennifer Moreci | October 2015
In the 21st century, wealth is beginning to concentrate in new fields like technology as opposed to traditional industries. With this in mind, how can arts organizations go about soliciting financial support from this new class of wealthy-elite? This white paper by Jennifer Moreci answers this question by looking at current patterns in philanthropy and specific strategies for engaging donors in Silicon Valley.
User Level: Beginner
How Technology Can Support Artistic Collaborations
Nora Fleury | September 2015
As technology continues to shrink the world we live in by bridging communities across the globe, collaborations between artists separated by space are becoming more common. In this white paper, AMT Lab contributor Nora Fleury looks at the ways new technologies are influencing this increased collaboration. With a specific focus on team communication applications and cloud-based document sharing systems, this is a useful resource for managers struggling to foster communication between artists separated by geography.
User Level: Beginner
The Future of Micro-Credentialing: An Overview of Digital Badges for the Arts
Jackie Shimshoni | August 2015
Digital badges are an alternative method of credentialing that can identify specific skills a learner has mastered through the course of their own self-directed learning. Badges can be acquired in online, in-class, or apprenticeship learning settings. This paper gives readers an overview of how they work, different kinds of badges, and introduces the credentialing process and makes the case for arts managers to use them as a hiring credential in the future.
User Level: Beginner
Technologies in Arts Integration Curricula
Jackie Shimshoni | May 2015
Arts integration has applications across all subject areas in various learning settings. Most articles on visual arts integration do not consider technology; however, it makes sense that they should. By introducing a technological component to arts integration efforts, educators can create an innovative environment where children prepare for the creative and multidisciplinary needs of their future. This paper compares types of integration hardware, methods of hardware acquisition, types of software, and multiple case studies in order to introduce readers to ways that technology can assist with multidisciplinary curriculum delivery.
User Level: Beginner
Grants Management Systems: Primer for Best Practices
Sally Cao, et al. | July 2014
Grants management systems--automated systems that track a grant through its entire lifecycle, as well as store data about the relationship between an applicant and the grantor--assist the nation's 62 regional and state arts agencies in the distribution of funding. This paper, adapted from the research report Benchmarking Study of Best Practices in Grant Management Software for State Arts Agencies, provides a framework of best practices culled from the Center for Effective Philanthropy, the Foundation Center, and the Grants Managers Network in order to maximize the value of any grants management system.
User Level: Beginner
Computer Software and Online Technologies to Deepen and Grow Board Engagement
Erin Wagner | June 2014
Arts organizations of all sizes grapple with the challenge of how to keep their board members active and engaged. Various computer and online technologies are available that can help arts organizations improve board performance by solving common governance challenges. Examples include tools for assessment, improved communication, and scheduling.
User Level: Beginner
Performing Arts in the Wearable Age
Thomas Rhodes & Samuel Allen | June 2014
Wearable computing devices--including smartwatches, fitness and health tracking devices, and smartglasses--are projected to quadruple between now and 2018. What does their increased use mean for the performing arts? This paper introduces wearable technology, provides an overview of current experiments with these devices among performing arts professionals, and discusses potential implications and challenges for the field.
User Level: Intermediate
Note: For more information about Google Glass specifically, see "Through the Looking Glass: How Google Glass Will Change the Performing Arts," available under Publications/Audience Engagement.
Using Spatial Data to Advance Programming Missions
Graciela Kahn | April 2014
Spatial data hold the potential for arts organizations to make more meaningful decisions regarding programming, whether it be where to locate a piece of public art or which neighborhoods to target in a community outreach program. This paper provides a step-by-step demonstration of how to use GIS software to conduct spatial data analysis to maximize program impact.
User Level: Intermediate
Assistive Technology in Performing Arts Organizations
Seth Laidlaw | April 2014
As performing arts organizations strive to increase diversity among their audiences, assistive technology provides an opportunity to create more inclusive environments. This paper provides an introduction to assistive technology, including survey findings regarding its current use at arts organizations across the country and sources of support for those organizations seeking to implement it.
User Level: Beginner
Navigating the Cloud: A Practical Guide for Arts Organizations
Stewart Urist | January 2014
Just what is the cloud and what benefits might it hold for arts organizations? What makes a transition to cloud services worthwhile? And what cautions should be heeded when considering such a transition? This report introduces the basic categories of cloud services and discusses the potential benefits and risks they hold for arts organizations of various sizes.
User Level: Intermediate
Arts & IT: Technology Adoption and Implementation in Arts Organizations
Technology in the Arts | January 2011
In order to uncover emerging trends and differences in the use of technology amongst arts and cultural organizations, we asked arts managers to provide us with baseline information as well as a self-assessment of the role of technology in their organizations. This report, which includes responses across a broad spectrum of arts and cultural organizations representing a variety of disciplines in the United States and Canada, reveals a snapshot of how the field approaches technology.
User Level: Intermediate
Social Media, Video Footage & The Law: What Performing Arts Managers Need to Know
Technology in the Arts | November 2010
Arts marketers work with rapidly changing technologies on a daily basis. Therefore, they must know how current laws and emerging legal trends will affect their online marketing plans and be prepared to advocate within their organizations for obtaining distribution rights. This paper provides a summary overview of issues concerning copyright as it applies to online video, as well as a list of do’s and don’ts.
User Level: Intermediate