Earlier this spring, we introduced the concept of gamification and how it might be used in an arts setting. As gamification becomes a more and more popular in society, arts organizations must understand how to effectively leverage its benefits to their advantage. While it does not need to come in digital packaging, this does provide the benefit of mass accessibility.
Our full report breaks down why gamification works in an arts management setting and what an arts organization will need to assess to create an effective digital gamified solution.
Are you using a gamified solution in your arts organization, or have you used one recently at an organization that you visited? If so, tell us about it in the comments section below!